..
doc_classes
Merge pull request #47935 from HaSa1002/doc-loading-run-time
2022-07-20 22:33:49 +02:00
editor
Improve script editor's light theme syntax colors for better readability
2022-07-31 23:40:48 +02:00
icons
Make script type distinguishable by icon
2022-01-13 12:29:05 +01:00
language_server
Merge pull request #63049 from Faless/mp/4.x_as_module
2022-07-28 20:46:31 +02:00
tests
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
config.py
gdscript.cpp
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
gdscript.h
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
gdscript_analyzer.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
gdscript_analyzer.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gdscript_byte_codegen.cpp
Merge pull request #63049 from Faless/mp/4.x_as_module
2022-07-28 20:46:31 +02:00
gdscript_byte_codegen.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_cache.cpp
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
2022-07-07 11:07:18 +03:00
gdscript_cache.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gdscript_codegen.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_compiler.cpp
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_compiler.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gdscript_disassembler.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
gdscript_editor.cpp
fix(gdscript): Fix infinite loop on type inferernce from super method calls
2022-07-29 10:22:55 +02:00
gdscript_function.cpp
GDScript: Fix stack overflow when using multiple await
2022-05-27 09:31:37 -03:00
gdscript_function.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_lambda_callable.cpp
Clean up Hash Functions
2022-06-20 12:54:19 +02:00
gdscript_lambda_callable.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gdscript_parser.cpp
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_parser.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_rpc_callable.cpp
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_rpc_callable.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_tokenizer.cpp
Implement exponential operator (**) to GDScript/Expressions
2022-05-11 16:30:37 +03:00
gdscript_tokenizer.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gdscript_utility_functions.cpp
inconsistent str() error fix
2022-07-27 14:16:05 -04:00
gdscript_utility_functions.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
gdscript_vm.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
gdscript_warning.cpp
Add enum values (Ignore, Warn, Error) to GDScript warnings
2022-04-06 10:57:33 -05:00
gdscript_warning.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
register_types.cpp
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
register_types.h
Refactor module initialization
2022-05-04 17:34:51 +02:00
SCsub
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28 16:21:00 +02:00