112 lines
4.1 KiB
C++
112 lines
4.1 KiB
C++
/*************************************************************************/
|
|
/* gradient_texture_2d_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef GRADIENT_TEXTURE_2D_EDITOR
|
|
#define GRADIENT_TEXTURE_2D_EDITOR
|
|
|
|
#include "editor/editor_plugin.h"
|
|
#include "editor/editor_spin_slider.h"
|
|
|
|
class GradientTexture2DEditorRect : public Control {
|
|
GDCLASS(GradientTexture2DEditorRect, Control);
|
|
|
|
enum Handle {
|
|
HANDLE_NONE,
|
|
HANDLE_FILL_FROM,
|
|
HANDLE_FILL_TO
|
|
};
|
|
|
|
Ref<GradientTexture2D> texture;
|
|
UndoRedo *undo_redo = nullptr;
|
|
bool snap_enabled = false;
|
|
float snap_size = 0;
|
|
|
|
TextureRect *checkerboard = nullptr;
|
|
|
|
Handle handle = HANDLE_NONE;
|
|
Size2 handle_size;
|
|
Point2 offset;
|
|
Size2 size;
|
|
|
|
Point2 _get_handle_position(const Handle p_handle);
|
|
void _update_fill_position();
|
|
virtual void gui_input(const Ref<InputEvent> &p_event) override;
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
void set_texture(Ref<GradientTexture2D> &p_texture);
|
|
void set_snap_enabled(bool p_snap_enabled);
|
|
void set_snap_size(float p_snap_size);
|
|
|
|
GradientTexture2DEditorRect();
|
|
};
|
|
|
|
class GradientTexture2DEditor : public VBoxContainer {
|
|
GDCLASS(GradientTexture2DEditor, VBoxContainer);
|
|
|
|
Ref<GradientTexture2D> texture;
|
|
UndoRedo *undo_redo = nullptr;
|
|
|
|
Button *reverse_button = nullptr;
|
|
Button *snap_button = nullptr;
|
|
EditorSpinSlider *snap_size_edit = nullptr;
|
|
GradientTexture2DEditorRect *texture_editor_rect = nullptr;
|
|
|
|
void _reverse_button_pressed();
|
|
void _set_snap_enabled(bool p_enabled);
|
|
void _set_snap_size(float p_snap_size);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
void set_texture(Ref<GradientTexture2D> &p_texture);
|
|
|
|
GradientTexture2DEditor();
|
|
};
|
|
|
|
class EditorInspectorPluginGradientTexture2D : public EditorInspectorPlugin {
|
|
GDCLASS(EditorInspectorPluginGradientTexture2D, EditorInspectorPlugin);
|
|
|
|
public:
|
|
virtual bool can_handle(Object *p_object) override;
|
|
virtual void parse_begin(Object *p_object) override;
|
|
};
|
|
|
|
class GradientTexture2DEditorPlugin : public EditorPlugin {
|
|
GDCLASS(GradientTexture2DEditorPlugin, EditorPlugin);
|
|
|
|
public:
|
|
GradientTexture2DEditorPlugin();
|
|
};
|
|
|
|
#endif
|