virtualx-engine/servers
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
..
audio Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
camera SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
physics_2d Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
physics_3d Revert "Renamed plane's d to distance" 2020-05-10 16:47:11 +02:00
rendering New lightmapper 2020-05-10 15:59:09 -03:00
xr Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
audio_server.cpp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
audio_server.h Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
camera_server.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
camera_server.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
display_server.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
display_server.h Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
navigation_server_2d.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
navigation_server_2d.h doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
navigation_server_3d.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
navigation_server_3d.h More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
physics_server_2d.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
physics_server_2d.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
physics_server_3d.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
physics_server_3d.h Fix set_sleep_state in Bullet body direct state 2020-04-14 11:39:34 +02:00
register_server_types.cpp Revert "register RenderingDevice as gdscript singleton" 2020-05-09 22:18:32 +02:00
register_server_types.h Yay very basic 3D (only white) finally shows. 2020-02-11 11:59:27 +01:00
rendering_server.cpp New lightmapper 2020-05-10 15:59:09 -03:00
rendering_server.h New lightmapper 2020-05-10 15:59:09 -03:00
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
xr_server.cpp Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
xr_server.h Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00