virtualx-engine/platform
Juan Linietsky 0a717ffee2 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	modules/multiscript/register_types.cpp
	platform/android/java/src/com/android/godot/GodotLib.java
2014-03-13 23:14:35 -03:00
..
android Merge branch 'master' of https://github.com/okamstudio/godot 2014-03-13 23:14:35 -03:00
bb10 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
flash -run script in editor 2014-02-20 23:01:44 -03:00
iphone -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
isim -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
javascript -improved physics ccd 2014-02-19 11:57:14 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx OSX current_videomode size is now initialized with correct resolution based on backing store. Fixes issue where content does not correctly fit in window on retina displays. 2014-02-18 22:48:38 -05:00
server Stop tracking platform/server/logo.h for it will be autogenerated 2014-02-19 23:51:08 +08:00
windows Merge pull request #187 from marynate/PR-fix-windows-utf8 2014-03-12 08:47:10 -07:00
x11 fixie 2014-02-26 14:25:42 -03:00