virtualx-engine/scene
lawnjelly 0ab077fcef Physics Interpolation - add interpolation mode property to node
Exposes the "interpolated" flag on nodes via a property, physics_interpolation_mode.

Mode can be INHERIT, OFF and ON. This makes it easy to turn off interpolation for nodes in the editor, versus via code.
2022-05-07 13:51:49 +01:00
..
2d Add autocompletion for AnimatedSprite.play() 2022-05-05 09:04:40 +08:00
3d Add autocompletion for AnimatedSprite.play() 2022-05-05 09:04:40 +08:00
animation Improve Tween infinite loop detection 2022-05-05 13:47:23 +02:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
debugger Rename profiler "Idle Time" to "Process Time" 2022-05-06 19:31:31 +02:00
gui Merge pull request #60282 from YeldhamDev/backwards_relationships_are_even_harder 2022-05-02 09:49:09 +02:00
main Physics Interpolation - add interpolation mode property to node 2022-05-07 13:51:49 +01:00
resources Fix tscn not listed as Resource extension 2022-05-05 13:47:48 +02:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
scene_string_names.h Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00