118eed485e
All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
157 lines
5.3 KiB
C++
157 lines
5.3 KiB
C++
/*************************************************************************/
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/* interpolated_camera.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "interpolated_camera.h"
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void InterpolatedCamera::_notification(int p_what) {
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switch(p_what) {
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case NOTIFICATION_ENTER_TREE: {
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if (get_tree()->is_editor_hint() && enabled)
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set_fixed_process(false);
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} break;
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case NOTIFICATION_PROCESS: {
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if (!enabled)
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break;
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if (has_node(target)) {
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Spatial *node = get_node(target)->cast_to<Spatial>();
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if (!node)
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break;
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float delta = speed*get_process_delta_time();
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Transform target_xform = node->get_global_transform();
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Transform local_transform = get_global_transform();
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local_transform = local_transform.interpolate_with(target_xform,delta);
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set_global_transform(local_transform);
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if (node->cast_to<Camera>()) {
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Camera *cam = node->cast_to<Camera>();
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if (cam->get_projection()==get_projection()) {
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float new_near = Math::lerp(get_znear(),cam->get_znear(),delta);
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float new_far = Math::lerp(get_zfar(),cam->get_zfar(),delta);
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if (cam->get_projection()==PROJECTION_ORTHOGONAL) {
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float size = Math::lerp(get_size(),cam->get_size(),delta);
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set_orthogonal(size,new_near,new_far);
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} else {
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float fov = Math::lerp(get_fov(),cam->get_fov(),delta);
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set_perspective(fov,new_near,new_far);
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}
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}
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}
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}
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} break;
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}
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}
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void InterpolatedCamera::_set_target(const Object *p_target) {
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ERR_FAIL_NULL(p_target);
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set_target(p_target->cast_to<Spatial>());
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}
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void InterpolatedCamera::set_target(const Spatial *p_target) {
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ERR_FAIL_NULL(p_target);
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target=get_path_to(p_target);
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}
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void InterpolatedCamera::set_target_path(const NodePath& p_path){
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target=p_path;
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}
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NodePath InterpolatedCamera::get_target_path() const{
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return target;
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}
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void InterpolatedCamera::set_interpolation_enabled(bool p_enable) {
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if (enabled==p_enable)
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return;
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enabled=p_enable;
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if (p_enable) {
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if (is_inside_tree() && get_tree()->is_editor_hint())
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return;
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set_process(true);
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} else
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set_process(false);
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}
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bool InterpolatedCamera::is_interpolation_enabled() const {
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return enabled;
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}
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void InterpolatedCamera::set_speed(real_t p_speed) {
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speed=p_speed;
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}
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real_t InterpolatedCamera::get_speed() const {
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return speed;
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}
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void InterpolatedCamera::_bind_methods() {
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ClassDB::bind_method(_MD("set_target_path","target_path"),&InterpolatedCamera::set_target_path);
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ClassDB::bind_method(_MD("get_target_path"),&InterpolatedCamera::get_target_path);
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ClassDB::bind_method(_MD("set_target","target:Camera"),&InterpolatedCamera::_set_target);
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ClassDB::bind_method(_MD("set_speed","speed"),&InterpolatedCamera::set_speed);
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ClassDB::bind_method(_MD("get_speed"),&InterpolatedCamera::get_speed);
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ClassDB::bind_method(_MD("set_interpolation_enabled","target_path"),&InterpolatedCamera::set_interpolation_enabled);
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ClassDB::bind_method(_MD("is_interpolation_enabled"),&InterpolatedCamera::is_interpolation_enabled);
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ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"target"), _SCS("set_target_path"), _SCS("get_target_path") );
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ADD_PROPERTY( PropertyInfo(Variant::REAL,"speed"), _SCS("set_speed"), _SCS("get_speed") );
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ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"), _SCS("set_interpolation_enabled"), _SCS("is_interpolation_enabled") );
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}
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InterpolatedCamera::InterpolatedCamera() {
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enabled=false;
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speed=1;
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}
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