virtualx-engine/scene
lawnjelly 0b1266b812 Fix physics platform crash
Physics body previously stored the RID of a collision object and accessed it on the next frame, leading to a crash if the object had been deleted.
This PR checks the object still exists via the ObjectID prior to access.
2024-02-28 08:24:32 +00:00
..
2d Merge pull request #88862 from smix8/split_physics_classes 2024-02-27 16:37:07 +01:00
3d Fix physics platform crash 2024-02-28 08:24:32 +00:00
animation [Animation] Improvements to Tween memory management 2024-02-26 18:58:03 +01:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Fix crash when selecting re-added Tree item 2024-02-27 16:34:15 +01:00
main Merge pull request #88497 from Sauermann/fix-owner-import 2024-02-27 21:23:00 +01:00
resources Remove self includes in some files 2024-02-27 17:10:54 +01:00
theme Add create folder icon 2024-02-26 09:04:24 -05:00
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00