virtualx-engine/platform/windows
2024-07-23 14:33:51 +03:00
..
doc_classes D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
export D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
console_wrapper_windows.cpp
crash_handler_windows.h
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp
detect.py Disable FP contraction. 2024-07-23 14:33:51 +03:00
display_server_windows.cpp Merge pull request #94120 from bruvzg/fix_kbd_names 2024-07-17 15:44:50 +02:00
display_server_windows.h Merge pull request #94120 from bruvzg/fix_kbd_names 2024-07-17 15:44:50 +02:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp [Windows] Disable G-SYNC in windowed mode 2024-06-29 13:40:15 +02:00
gl_manager_windows_native.h [Windows] Disable G-SYNC in windowed mode 2024-06-29 13:40:15 +02:00
godot.ico
godot.natvis
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp [NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method. 2024-07-08 11:20:28 +03:00
native_menu_windows.h [NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method. 2024-07-08 11:20:28 +03:00
os_windows.cpp Remove unused is_wow64 method in OS_Windows 2024-07-11 23:16:12 +02:00
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp Fix type-limits warning in windows_utils 2024-06-22 23:04:00 +02:00
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation