virtualx-engine/scene
PouleyKetchoupp 0b51cb7a11 Fix spamming errors when SoftBody pinned nodes have no attachment
There was a specific case where the node path wasn't checked for
validity before trying to access the attachment node.

It could cause lots of error log noise in both editor and game.
2021-03-18 16:22:53 -07:00
..
2d Fix crash on calling play() in a uninitialized AnimatedSprite2D 2021-03-17 15:33:38 +01:00
3d Fix spamming errors when SoftBody pinned nodes have no attachment 2021-03-18 16:22:53 -07:00
animation Check AnimationNode to update properties 2021-03-17 15:17:02 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui Fix TabContainer _get_tab_width 2021-03-17 21:06:09 +01:00
main Relaxes Node naming constraints in glTF documents to match the Editor. 2021-03-12 08:35:50 -08:00
resources Fix errors and crash with empty ConvexPolygonShape2D 2021-03-05 22:45:29 +01:00
register_scene_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00