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alsa
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Ensure header guards enclose entire header.
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2020-09-04 08:48:35 +02:00 |
alsamidi
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Ensure header guards enclose entire header.
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2020-09-04 08:48:35 +02:00 |
coreaudio
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
coremidi
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
dummy
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Add a debanding property to Viewport for GLES3
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2020-10-20 19:07:15 +02:00 |
gl_context
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
gles2
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Prevent item joining with custom shaders using selected BUILTINs
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2020-11-19 15:09:33 +00:00 |
gles3
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Batching - more error checking options
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2020-11-21 15:12:36 +00:00 |
gles_common
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Put in check for zero sized textures
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2020-11-22 18:09:05 +00:00 |
png
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Handle 16 bit PNG files in sRGB format
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2020-07-10 08:51:21 +02:00 |
pulseaudio
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Ensure header guards enclose entire header.
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2020-09-04 08:48:35 +02:00 |
unix
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Implement no-window mode for X11 and MacOS
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2020-11-09 20:56:12 +01:00 |
wasapi
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
windows
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Revert "Fix Directory Open Check"
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2020-07-28 13:54:13 -04:00 |
winmidi
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
xaudio2
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
register_driver_types.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
register_driver_types.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
SCsub
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Unified GLES2 / GLES3 Batching
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2020-10-16 10:34:47 +01:00 |