0be6d925dc
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
460 lines
15 KiB
C++
460 lines
15 KiB
C++
/*************************************************************************/
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/* java_godot_lib_jni.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "java_godot_lib_jni.h"
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#include "java_godot_io_wrapper.h"
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#include "java_godot_wrapper.h"
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#include "android/asset_manager_jni.h"
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#include "api/java_class_wrapper.h"
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#include "api/jni_singleton.h"
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#include "audio_driver_jandroid.h"
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#include "core/engine.h"
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#include "core/input/input.h"
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#include "core/project_settings.h"
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#include "dir_access_jandroid.h"
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#include "display_server_android.h"
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#include "file_access_android.h"
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#include "file_access_jandroid.h"
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#include "jni_utils.h"
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#include "main/main.h"
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#include "net_socket_android.h"
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#include "os_android.h"
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#include "string_android.h"
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#include "thread_jandroid.h"
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#include <unistd.h>
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#include <android/native_window_jni.h>
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static JavaClassWrapper *java_class_wrapper = nullptr;
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static OS_Android *os_android = nullptr;
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static GodotJavaWrapper *godot_java = nullptr;
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static GodotIOJavaWrapper *godot_io_java = nullptr;
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static bool initialized = false;
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static int step = 0;
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static Size2 new_size;
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static Vector3 accelerometer;
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static Vector3 gravity;
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static Vector3 magnetometer;
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static Vector3 gyroscope;
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extern "C" {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
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if (godot_io_java) {
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godot_io_java->set_vk_height(p_height);
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
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initialized = true;
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JavaVM *jvm;
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env->GetJavaVM(&jvm);
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// create our wrapper classes
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godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
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godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
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ThreadAndroid::make_default(jvm);
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#ifdef USE_JAVA_FILE_ACCESS
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FileAccessJAndroid::setup(godot_io_java->get_instance());
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#else
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jobject amgr = env->NewGlobalRef(p_asset_manager);
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FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
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#endif
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DirAccessJAndroid::setup(godot_io_java->get_instance());
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AudioDriverAndroid::setup(godot_io_java->get_instance());
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NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
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os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
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char wd[500];
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getcwd(wd, 500);
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godot_java->on_video_init(env);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity) {
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// lets cleanup
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if (godot_io_java) {
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delete godot_io_java;
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}
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if (godot_java) {
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delete godot_java;
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}
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if (os_android) {
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delete os_android;
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
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ThreadAndroid::setup_thread();
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const char **cmdline = nullptr;
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jstring *j_cmdline = nullptr;
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int cmdlen = 0;
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if (p_cmdline) {
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cmdlen = env->GetArrayLength(p_cmdline);
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if (cmdlen) {
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cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
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cmdline[cmdlen] = nullptr;
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j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
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for (int i = 0; i < cmdlen; i++) {
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jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
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const char *rawString = env->GetStringUTFChars(string, 0);
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cmdline[i] = rawString;
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j_cmdline[i] = string;
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}
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}
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}
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Error err = Main::setup("apk", cmdlen, (char **)cmdline, false);
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if (cmdline) {
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if (j_cmdline) {
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for (int i = 0; i < cmdlen; ++i) {
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env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
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}
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free(j_cmdline);
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}
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free(cmdline);
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}
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if (err != OK) {
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return; //should exit instead and print the error
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}
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java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
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ClassDB::register_class<JNISingleton>();
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height) {
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if (os_android)
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os_android->set_display_size(Size2i(width, height));
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) {
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if (os_android) {
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if (step == 0) {
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// During startup
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os_android->set_context_is_16_bits(!p_32_bits);
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if (p_surface) {
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ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
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os_android->set_native_window(native_window);
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}
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} else {
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// Rendering context recreated because it was lost; restart app to let it reload everything
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os_android->main_loop_end();
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godot_java->restart(env);
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step = -1; // Ensure no further steps are attempted
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}
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
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if (step == 0)
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return;
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os_android->main_loop_request_go_back();
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
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if (step == -1)
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return;
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if (step == 0) {
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// Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
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// but for Godot purposes, the main thread is the one running the game loop
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Main::setup2(Thread::get_caller_id());
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++step;
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return;
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}
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if (step == 1) {
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if (!Main::start()) {
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return; //should exit instead and print the error
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}
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os_android->main_loop_begin();
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godot_java->on_godot_main_loop_started(env);
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++step;
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}
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DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
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DisplayServerAndroid::get_singleton()->process_gravity(gravity);
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DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer);
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DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope);
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if (os_android->main_loop_iterate()) {
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godot_java->force_quit(env);
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) {
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if (step == 0)
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return;
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Vector<DisplayServerAndroid::TouchPos> points;
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for (int i = 0; i < count; i++) {
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jint p[3];
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env->GetIntArrayRegion(positions, i * 3, 3, p);
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DisplayServerAndroid::TouchPos tp;
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tp.pos = Point2(p[1], p[2]);
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tp.id = p[0];
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points.push_back(tp);
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}
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DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
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/*
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if (os_android)
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os_android->process_touch(ev,pointer,points);
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*/
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) {
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if (step == 0)
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return;
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DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y));
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
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if (step == 0)
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return;
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DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y));
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
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if (step == 0)
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return;
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DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y));
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
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if (step == 0)
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return;
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DisplayServerAndroid::JoypadEvent jevent;
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jevent.device = p_device;
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jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON;
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jevent.index = p_button;
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jevent.pressed = p_pressed;
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DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
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if (step == 0)
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return;
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DisplayServerAndroid::JoypadEvent jevent;
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jevent.device = p_device;
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jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS;
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jevent.index = p_axis;
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jevent.value = p_value;
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DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
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if (step == 0)
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return;
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DisplayServerAndroid::JoypadEvent jevent;
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jevent.device = p_device;
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jevent.type = DisplayServerAndroid::JOY_EVENT_HAT;
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int hat = 0;
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if (p_hat_x != 0) {
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if (p_hat_x < 0)
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hat |= Input::HAT_MASK_LEFT;
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else
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hat |= Input::HAT_MASK_RIGHT;
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}
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if (p_hat_y != 0) {
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if (p_hat_y < 0)
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hat |= Input::HAT_MASK_UP;
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else
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hat |= Input::HAT_MASK_DOWN;
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}
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jevent.hat = hat;
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DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
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if (os_android) {
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String name = jstring_to_string(p_name, env);
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Input::get_singleton()->joy_connection_changed(p_device, p_connected, name);
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
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if (step == 0)
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return;
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DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
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accelerometer = Vector3(x, y, z);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
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gravity = Vector3(x, y, z);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
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magnetometer = Vector3(x, y, z);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
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gyroscope = Vector3(x, y, z);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
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if (step == 0)
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return;
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os_android->main_loop_focusin();
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
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if (step == 0)
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return;
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os_android->main_loop_focusout();
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) {
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ThreadAndroid::setup_thread();
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AudioDriverAndroid::thread_func(env);
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}
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JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
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String js = jstring_to_string(path, env);
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return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
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Object *obj = ObjectDB::get_instance(ObjectID((uint64_t)ID));
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ERR_FAIL_COND(!obj);
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int res = env->PushLocalFrame(16);
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ERR_FAIL_COND(res != 0);
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String str_method = jstring_to_string(method, env);
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int count = env->GetArrayLength(params);
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Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
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Variant **vptr = (Variant **)alloca(sizeof(Variant *) * count);
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for (int i = 0; i < count; i++) {
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jobject obj = env->GetObjectArrayElement(params, i);
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Variant v;
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if (obj)
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v = _jobject_to_variant(env, obj);
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memnew_placement(&vlist[i], Variant);
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vlist[i] = v;
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vptr[i] = &vlist[i];
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env->DeleteLocalRef(obj);
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};
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Callable::CallError err;
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obj->call(str_method, (const Variant **)vptr, count, err);
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// something
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env->PopLocalFrame(nullptr);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
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Object *obj = ObjectDB::get_instance(ObjectID((uint64_t)ID));
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ERR_FAIL_COND(!obj);
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int res = env->PushLocalFrame(16);
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ERR_FAIL_COND(res != 0);
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String str_method = jstring_to_string(method, env);
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int count = env->GetArrayLength(params);
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Variant args[VARIANT_ARG_MAX];
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for (int i = 0; i < MIN(count, VARIANT_ARG_MAX); i++) {
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jobject obj = env->GetObjectArrayElement(params, i);
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if (obj)
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args[i] = _jobject_to_variant(env, obj);
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env->DeleteLocalRef(obj);
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};
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obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]);
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// something
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env->PopLocalFrame(nullptr);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) {
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String permission = jstring_to_string(p_permission, env);
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if (permission == "android.permission.RECORD_AUDIO" && p_result) {
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AudioDriver::get_singleton()->capture_start();
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}
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if (os_android->get_main_loop()) {
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os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == JNI_TRUE);
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
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if (step == 0)
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return;
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if (os_android->get_main_loop()) {
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os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
|
|
if (step == 0)
|
|
return;
|
|
|
|
if (os_android->get_main_loop()) {
|
|
os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED);
|
|
}
|
|
}
|
|
}
|