virtualx-engine/modules/mono/editor
Rémi Verschelde 0bf8bee544
Merge pull request #94693 from jonatanrojderd/master
[C#] Change the `VisualShaderNodeCustom` template to use the correct override types and signatures
2024-08-16 14:32:20 +02:00
..
Godot.NET.Sdk Bump version to 4.4-dev 2024-08-15 11:39:34 +02:00
GodotTools Fix ContextMenu Copy Error is off in MSBuild Panel 2024-05-15 22:55:05 +02:00
script_templates * Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute 2024-08-16 07:26:53 +02:00
bindings_generator.cpp Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
bindings_generator.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
code_completion.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp [C#] Unexpose GodotSharp 2024-05-04 14:09:42 +02:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00