virtualx-engine/servers
Ignacio Etcheverry 0c2e882210 Adds 'exposed' field to ClassInfo
This field represents if the class is exposed to the scripting API.
The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize').
- Added missing registration of classes that are meant to be exposed.
2017-10-09 23:49:17 +02:00
..
arvr Added ID to tracker signals and property for storing hand 2017-09-10 16:25:12 +10:00
audio Fixed Voice_Count issues in AudioEffectChorus: 2017-09-25 20:46:52 +07:00
physics Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
physics_2d Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
visual Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00
arvr_server.cpp Merge pull request #10908 from hpvb/fix-unused-variables 2017-09-12 12:55:53 +02:00
arvr_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_server.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
audio_server.h Fix crash when no audio driver is available 2017-09-13 20:54:55 -03:00
physics_2d_server.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
physics_2d_server.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
physics_server.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
physics_server.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
register_server_types.cpp Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
register_server_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Merge pull request #8567 from BastiaanOlij/ar_vr_server 2017-07-31 13:29:18 +02:00
server_wrap_mt_common.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server.cpp Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
visual_server.h Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00