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array.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
array.h
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binder_common.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
callable.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
callable.h
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
callable_bind.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
callable_bind.h
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
container_type_validate.h
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dictionary.cpp
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Add Dictionary.find_key()
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2022-08-16 13:48:59 +02:00 |
dictionary.h
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Add Dictionary.find_key()
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2022-08-16 13:48:59 +02:00 |
method_ptrcall.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
native_ptr.h
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SCsub
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type_info.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
typed_array.h
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variant.cpp
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Improve null and object printing to avoid confusion with arrays
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2022-08-31 15:31:49 +02:00 |
variant.h
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Variant large bucket memory pool - for Projection
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2022-08-02 16:27:57 +01:00 |
variant_call.cpp
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Add is_zero_approx methods to Vector2 , 3 , and 4
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2022-09-02 00:29:50 -04:00 |
variant_construct.cpp
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Add constructor accepting four Vector4's to Projection
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2022-08-24 08:30:40 +03:00 |
variant_construct.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
variant_destruct.cpp
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variant_destruct.h
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variant_internal.h
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Variant large bucket memory pool - for Projection
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2022-08-02 16:27:57 +01:00 |
variant_op.cpp
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Add operator* to Plane
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2022-07-30 17:48:55 -05:00 |
variant_op.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
variant_parser.cpp
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Fix Vector4 serialization
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2022-07-29 12:09:03 +02:00 |
variant_parser.h
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variant_setget.cpp
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Add some missing Vector4 methods
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2022-07-26 02:35:42 +02:00 |
variant_setget.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
variant_utility.cpp
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Add linear/cubic angle interpolation to Animation interpolation type
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2022-08-27 07:58:22 +09:00 |