c7bc44d5ad
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! |
||
---|---|---|
.. | ||
android | ||
bb10 | ||
haiku | ||
iphone | ||
javascript | ||
osx | ||
server | ||
uwp | ||
windows | ||
x11 |