virtualx-engine/drivers/gles3/shaders
Pedro J. Estébanez 0d1ec9a7cf Improve ubershader compatibility
- Prevent debug enforced use of ubershader on shaders not supporting it
- Use unsigned integer for ubershader flags
- Add project setting for disabling async shader compilation on mobile
- Stop sampling some textures through different kinds of samplers at the same time
2022-02-05 22:12:31 +01:00
..
blend_shape.glsl Fix Blend Shapes when Octahedral Compression is Used 2021-12-22 10:00:12 -05:00
canvas.glsl clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
canvas_shadow.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
copy.glsl clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
cube_to_dp.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cubemap_filter.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
effect_blur.glsl Add high quality glow mode 2021-08-11 17:00:41 +02:00
exposure.glsl Fix incompatible addition in auto exposure shader 2021-12-16 16:06:31 +08:00
lens_distorted.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles.glsl Improve ubershader compatibility 2022-02-05 22:12:31 +01:00
resolve.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
scene.glsl Improve ubershader compatibility 2022-02-05 22:12:31 +01:00
screen_space_reflection.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
ssao.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ssao_blur.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ssao_minify.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
subsurf_scattering.glsl Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
tonemap.glsl clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00