..
animated_sprite.cpp
Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D
2021-10-03 14:15:21 +02:00
animated_sprite.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
area_2d.cpp
Improve area/body_shape_entered/exited signals parameter names and doc
2021-10-15 11:28:17 -04:00
area_2d.h
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-19 10:51:59 +01:00
audio_stream_player_2d.cpp
Add Listener2D
2021-10-05 13:29:59 +02:00
audio_stream_player_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
back_buffer_copy.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
camera_2d.cpp
Fix crash when deleting Camera2D and Viewport assigned to it
2021-10-06 13:41:21 +08:00
camera_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
canvas_item.cpp
Add half frame to floor()
2021-09-29 20:03:07 +02:00
canvas_item.h
Prevent shaders from generating code before the constructor finishes.
2021-09-21 11:47:51 +01:00
canvas_modulate.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
canvas_modulate.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_object_2d.cpp
Prevent setting too big or too small Collision Mask and Layer
2021-06-27 17:40:07 +02:00
collision_object_2d.h
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_polygon_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_shape_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp
Fix color properties of particle nodes/material
2021-07-15 10:25:35 +02:00
cpu_particles_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
joints_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
joints_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
light_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
light_occluder_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
line_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
line_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
line_builder.cpp
Remove unused swap template.
2021-08-12 16:46:02 +02:00
line_builder.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
listener_2d.cpp
Add Listener2D
2021-10-05 13:29:59 +02:00
listener_2d.h
Add Listener2D
2021-10-05 13:29:59 +02:00
mesh_instance_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
mesh_instance_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
multimesh_instance_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
multimesh_instance_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
navigation_2d.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
navigation_polygon.cpp
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
navigation_polygon.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
node_2d.cpp
Added minimum scale for node 2D
2021-07-12 12:15:33 +02:00
node_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
parallax_background.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
parallax_background.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
parallax_layer.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
parallax_layer.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
particles_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
particles_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
path_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
path_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
physics_body_2d.cpp
Improve area/body_shape_entered/exited signals parameter names and doc
2021-10-15 11:28:17 -04:00
physics_body_2d.h
Backport new methods for KinematicBody and KinematicCollision
2021-08-26 12:16:40 +08:00
polygon_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
polygon_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
position_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
position_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp
Prevent setting too big or too small Collision Mask and Layer
2021-06-27 17:40:07 +02:00
ray_cast_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
remote_transform_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
skeleton_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
sprite.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
sprite.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
tile_map.cpp
TileMap Fix trying to get data for tile not existing in attached TileSet
2021-08-06 18:52:04 +02:00
tile_map.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
touch_screen_button.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
touch_screen_button.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp
Fix VisibilityEnabler2D throwing a signal error when process_parent or physics_process_parent are enabled
2021-09-24 19:03:10 +02:00
visibility_notifier_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
y_sort.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
y_sort.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00