virtualx-engine/scene
Rémi Verschelde ed57f0a0d4 Remove get_default_video_mode definition on OSX/iOS
It had been missed in d09160a8b6 and broke compilation
for those platforms.

Took the opportunity to run clang-format on the code base to fix some corner cases
that went through our static tests/were overlooked recently.
2017-11-09 23:36:08 +01:00
..
2d Merge pull request #10770 from RandomShaper/fix-joints 2017-10-31 23:02:37 +01:00
3d adjust min stop to horizontal velocity 2017-11-09 17:58:32 -03:00
animation Fixed AnimationPlayer.get_autoplay() returning empty string 2017-11-02 08:42:43 +01:00
audio Fixed bug with clearing the stream in AudioPlayerStream 2017-09-27 10:30:08 -03:00
gui Merge pull request #12653 from poke1024/fixdocsclick 2017-11-06 09:44:31 +01:00
main -Modules can now add custom version info (added it for Mono) 2017-11-01 23:13:27 -03:00
resources Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
register_scene_types.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00