virtualx-engine/modules/mono/editor/Godot.NET.Sdk
Juan Linietsky 0e0a6bb39b
Removed unused property hints and Object::get_translatable_strings()
* Remove unused `EditorPropertyMember` and related hints, previouly used by
  VisualScript. Such logic should be implemented in the VS module itself.
* As the above broke compatibility with the VS module, clean up the other
  hacks that were still in core in support of VisualScript.
* `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's
  `get_translatable_strings()`, which is a legacy function not used anywhere.
  So both are removed.
* Reordered some usage flags after the above removal to minimize the diff.
* General clean up.

Fixes #30203.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-09 16:56:01 +01:00
..
Godot.NET.Sdk Fix C# solution directory settings 2022-12-02 22:01:15 +08:00
Godot.SourceGenerators Removed unused property hints and Object::get_translatable_strings() 2023-01-09 16:56:01 +01:00
Godot.SourceGenerators.Sample Fix typos with codespell 2022-12-15 12:24:08 +01:00
Godot.NET.Sdk.sln C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00