.. |
audio
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
camera
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
physics_2d
|
Assign zero to range when ConvexPolygonShape2D is empty.
|
2020-04-14 12:53:32 +01:00 |
physics_3d
|
Merge pull request #37826 from nekomatata/direct-body-state-sleep
|
2020-04-14 12:53:20 +02:00 |
rendering
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
xr
|
Renaming all ARVR nodes to XR
|
2020-04-09 15:33:01 +10:00 |
audio_server.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
audio_server.h
|
Remove the audio memory allocator, use regular one instead.
|
2020-03-27 20:36:43 -03:00 |
camera_server.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
camera_server.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
display_server.cpp
|
Fix Clang warnings on Windows
|
2020-04-01 16:28:20 +02:00 |
display_server.h
|
Display Server support
|
2020-04-08 01:47:09 +02:00 |
navigation_server_2d.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
navigation_server_2d.h
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
navigation_server_3d.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
navigation_server_3d.h
|
More server renames for consistency after #37361
|
2020-03-28 13:20:48 +01:00 |
physics_server_2d.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
physics_server_2d.h
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
physics_server_3d.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
physics_server_3d.h
|
Fix set_sleep_state in Bullet body direct state
|
2020-04-14 11:39:34 +02:00 |
register_server_types.cpp
|
Merge pull request #37383 from WARIO-MDMA/godotphysics-rename
|
2020-04-10 12:39:26 +02:00 |
register_server_types.h
|
Yay very basic 3D (only white) finally shows.
|
2020-02-11 11:59:27 +01:00 |
rendering_server.cpp
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
rendering_server.h
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
SCsub
|
Renaming all ARVR nodes to XR
|
2020-04-09 15:33:01 +10:00 |
server_wrap_mt_common.h
|
Reimplement Mutex with C++'s <mutex>
|
2020-02-26 20:40:10 +01:00 |
xr_server.cpp
|
Renaming all ARVR nodes to XR
|
2020-04-09 15:33:01 +10:00 |
xr_server.h
|
Renaming all ARVR nodes to XR
|
2020-04-09 15:33:01 +10:00 |