0e3d625737
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
20 lines
690 B
XML
20 lines
690 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PanoramaSky" inherits="Sky" version="4.0">
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<brief_description>
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A type of [Sky] used to draw a background texture.
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</brief_description>
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<description>
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A resource referenced in an [Environment] that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines, except it uses an equirectangular sky map instead of a cube map.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="panorama" type="Texture2D" setter="set_panorama" getter="get_panorama">
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[Texture2D] to be applied to the PanoramaSky.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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