0e56b64fc4
Using the Compatibility renderer results in wrapped albedo values if a custom shader returns albedo values outside the expected range of [0,1]. This commit fixed this issue by clamping the albedo value to [0,1] right after the custom shader is executed. Fixes #91919 |
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alsa | ||
alsamidi | ||
backtrace | ||
coreaudio | ||
coremidi | ||
d3d12 | ||
egl | ||
gl_context | ||
gles3 | ||
png | ||
pulseaudio | ||
unix | ||
vulkan | ||
wasapi | ||
windows | ||
winmidi | ||
xaudio2 | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |