virtualx-engine/servers
reduz 0e6664539d Refactor pixel snapping.
-Rename pixel_snap to snap_2d_to_vertices
-Added snap_2d_to_transforms which is more useful

Fixes #41814
Solves proposal https://github.com/godotengine/godot-proposals/issues/1666
Supersedes #35606, supersedes #41535, supersedes #41534
2020-10-30 08:57:32 -03:00
..
audio
camera
physics_2d
physics_3d
rendering Refactor pixel snapping. 2020-10-30 08:57:32 -03:00
xr
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server.cpp
display_server.h
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp
physics_server_2d.h
physics_server_3d.cpp
physics_server_3d.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp
rendering_server.h Refactor pixel snapping. 2020-10-30 08:57:32 -03:00
SCsub
server_wrap_mt_common.h
text_server.h
xr_server.cpp
xr_server.h