virtualx-engine/core/io/resource_saver.cpp
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00

127 lines
4.4 KiB
C++

/*************************************************************************/
/* resource_saver.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "resource_saver.h"
#include "project_settings.h"
#include "os/file_access.h"
#include "resource_loader.h"
#include "script_language.h"
ResourceFormatSaver *ResourceSaver::saver[MAX_SAVERS];
int ResourceSaver::saver_count = 0;
bool ResourceSaver::timestamp_on_save = false;
ResourceSavedCallback ResourceSaver::save_callback = 0;
Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
String extension = p_path.get_extension();
Error err = ERR_FILE_UNRECOGNIZED;
for (int i = 0; i < saver_count; i++) {
if (!saver[i]->recognize(p_resource))
continue;
List<String> extensions;
bool recognized = false;
saver[i]->get_recognized_extensions(p_resource, &extensions);
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
if (E->get().nocasecmp_to(extension.get_extension()) == 0)
recognized = true;
}
if (!recognized)
continue;
String old_path = p_resource->get_path();
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
RES rwcopy = p_resource;
if (p_flags & FLAG_CHANGE_PATH)
rwcopy->set_path(local_path);
err = saver[i]->save(p_path, p_resource, p_flags);
if (err == OK) {
#ifdef TOOLS_ENABLED
((Resource *)p_resource.ptr())->set_edited(false);
if (timestamp_on_save) {
uint64_t mt = FileAccess::get_modified_time(p_path);
((Resource *)p_resource.ptr())->set_last_modified_time(mt);
}
#endif
if (p_flags & FLAG_CHANGE_PATH)
rwcopy->set_path(old_path);
if (save_callback && p_path.begins_with("res://"))
save_callback(p_path);
return OK;
} else {
}
}
return err;
}
void ResourceSaver::set_save_callback(ResourceSavedCallback p_callback) {
save_callback = p_callback;
}
void ResourceSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) {
for (int i = 0; i < saver_count; i++) {
saver[i]->get_recognized_extensions(p_resource, p_extensions);
}
}
void ResourceSaver::add_resource_format_saver(ResourceFormatSaver *p_format_saver, bool p_at_front) {
ERR_FAIL_COND(saver_count >= MAX_SAVERS);
if (p_at_front) {
for (int i = saver_count; i > 0; i--) {
saver[i] = saver[i - 1];
}
saver[0] = p_format_saver;
saver_count++;
} else {
saver[saver_count++] = p_format_saver;
}
}