virtualx-engine/thirdparty/bullet/BulletCollision/NarrowPhaseCollision
Rémi Verschelde e12c89e8c9 bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
2018-01-13 14:08:45 +01:00
..
btComputeGjkEpaPenetration.h
btContinuousConvexCollision.cpp
btContinuousConvexCollision.h
btConvexCast.cpp
btConvexCast.h
btConvexPenetrationDepthSolver.h
btDiscreteCollisionDetectorInterface.h
btGjkCollisionDescription.h
btGjkConvexCast.cpp
btGjkConvexCast.h
btGjkEpa2.cpp
btGjkEpa2.h
btGjkEpa3.h
btGjkEpaPenetrationDepthSolver.cpp
btGjkEpaPenetrationDepthSolver.h
btGjkPairDetector.cpp
btGjkPairDetector.h
btManifoldPoint.h
btMinkowskiPenetrationDepthSolver.cpp
btMinkowskiPenetrationDepthSolver.h
btMprPenetration.h
btPersistentManifold.cpp
btPersistentManifold.h
btPointCollector.h
btPolyhedralContactClipping.cpp
btPolyhedralContactClipping.h
btRaycastCallback.cpp
btRaycastCallback.h
btSimplexSolverInterface.h
btSubSimplexConvexCast.cpp
btSubSimplexConvexCast.h
btVoronoiSimplexSolver.cpp
btVoronoiSimplexSolver.h