0f687f0ccb
This saves typing and is a step towards fixing #56
402 lines
11 KiB
C++
402 lines
11 KiB
C++
/*************************************************************************/
|
|
/* polygon_2d.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "polygon_2d.h"
|
|
|
|
Rect2 Polygon2D::get_item_rect() const {
|
|
|
|
|
|
if (rect_cache_dirty){
|
|
int l =polygon.size();
|
|
PoolVector<Vector2>::Read r = polygon.read();
|
|
item_rect=Rect2();
|
|
for(int i=0;i<l;i++) {
|
|
Vector2 pos = r[i] + offset;
|
|
if (i==0)
|
|
item_rect.pos=pos;
|
|
else
|
|
item_rect.expand_to(pos);
|
|
}
|
|
item_rect=item_rect.grow(20);
|
|
rect_cache_dirty=false;
|
|
}
|
|
|
|
|
|
return item_rect;
|
|
|
|
|
|
}
|
|
|
|
void Polygon2D::edit_set_pivot(const Point2& p_pivot) {
|
|
|
|
set_offset(p_pivot);
|
|
}
|
|
|
|
Point2 Polygon2D::edit_get_pivot() const {
|
|
|
|
return get_offset();
|
|
}
|
|
bool Polygon2D::edit_has_pivot() const {
|
|
|
|
return true;
|
|
}
|
|
|
|
void Polygon2D::_notification(int p_what) {
|
|
|
|
|
|
switch(p_what) {
|
|
|
|
case NOTIFICATION_DRAW: {
|
|
|
|
if (polygon.size()<3)
|
|
return;
|
|
|
|
Vector<Vector2> points;
|
|
Vector<Vector2> uvs;
|
|
|
|
points.resize(polygon.size());
|
|
|
|
int len = points.size();
|
|
{
|
|
|
|
PoolVector<Vector2>::Read polyr =polygon.read();
|
|
for(int i=0;i<len;i++) {
|
|
points[i]=polyr[i]+offset;
|
|
}
|
|
}
|
|
|
|
if (invert) {
|
|
|
|
Rect2 bounds;
|
|
int highest_idx=-1;
|
|
float highest_y=-1e20;
|
|
float sum=0;
|
|
|
|
for(int i=0;i<len;i++) {
|
|
if (i==0)
|
|
bounds.pos=points[i];
|
|
else
|
|
bounds.expand_to(points[i]);
|
|
if (points[i].y>highest_y) {
|
|
highest_idx=i;
|
|
highest_y=points[i].y;
|
|
}
|
|
int ni=(i+1)%len;
|
|
sum+=(points[ni].x-points[i].x)*(points[ni].y+points[i].y);
|
|
}
|
|
|
|
bounds=bounds.grow(invert_border);
|
|
|
|
Vector2 ep[7]={
|
|
Vector2(points[highest_idx].x,points[highest_idx].y+invert_border),
|
|
Vector2(bounds.pos+bounds.size),
|
|
Vector2(bounds.pos+Vector2(bounds.size.x,0)),
|
|
Vector2(bounds.pos),
|
|
Vector2(bounds.pos+Vector2(0,bounds.size.y)),
|
|
Vector2(points[highest_idx].x-CMP_EPSILON,points[highest_idx].y+invert_border),
|
|
Vector2(points[highest_idx].x-CMP_EPSILON,points[highest_idx].y),
|
|
};
|
|
|
|
|
|
if (sum>0) {
|
|
SWAP(ep[1],ep[4]);
|
|
SWAP(ep[2],ep[3]);
|
|
SWAP(ep[5],ep[0]);
|
|
SWAP(ep[6],points[highest_idx]);
|
|
}
|
|
|
|
points.resize(points.size()+7);
|
|
for(int i=points.size()-1;i>=highest_idx+7;i--) {
|
|
|
|
points[i]=points[i-7];
|
|
}
|
|
|
|
for(int i=0;i<7;i++) {
|
|
|
|
points[highest_idx+i+1]=ep[i];
|
|
}
|
|
|
|
|
|
len=points.size();
|
|
|
|
}
|
|
|
|
if (texture.is_valid()) {
|
|
|
|
Transform2D texmat(tex_rot,tex_ofs);
|
|
texmat.scale(tex_scale);
|
|
Size2 tex_size=Vector2(1,1);
|
|
|
|
tex_size=texture->get_size();
|
|
uvs.resize(points.size());
|
|
|
|
if (points.size()==uv.size()) {
|
|
|
|
PoolVector<Vector2>::Read uvr = uv.read();
|
|
|
|
for(int i=0;i<len;i++) {
|
|
uvs[i]=texmat.xform(uvr[i])/tex_size;
|
|
}
|
|
|
|
} else {
|
|
for(int i=0;i<len;i++) {
|
|
uvs[i]=texmat.xform(points[i])/tex_size;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
Vector<Color> colors;
|
|
int color_len=vertex_colors.size();
|
|
colors.resize(len);
|
|
{
|
|
PoolVector<Color>::Read color_r=vertex_colors.read();
|
|
for(int i=0;i<color_len && i<len;i++){
|
|
colors[i]=color_r[i];
|
|
}
|
|
for(int i=color_len;i<len;i++){
|
|
colors[i]=color;
|
|
}
|
|
}
|
|
|
|
Vector<int> indices = Geometry::triangulate_polygon(points);
|
|
|
|
VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(),indices,points,colors,uvs,texture.is_valid()?texture->get_rid():RID());
|
|
|
|
} break;
|
|
}
|
|
}
|
|
|
|
|
|
void Polygon2D::set_polygon(const PoolVector<Vector2>& p_polygon) {
|
|
polygon=p_polygon;
|
|
rect_cache_dirty=true;
|
|
update();
|
|
}
|
|
|
|
PoolVector<Vector2> Polygon2D::get_polygon() const{
|
|
|
|
return polygon;
|
|
}
|
|
|
|
|
|
void Polygon2D::set_uv(const PoolVector<Vector2>& p_uv) {
|
|
|
|
uv=p_uv;
|
|
update();
|
|
}
|
|
|
|
PoolVector<Vector2> Polygon2D::get_uv() const{
|
|
|
|
return uv;
|
|
}
|
|
|
|
void Polygon2D::set_color(const Color& p_color){
|
|
|
|
color=p_color;
|
|
update();
|
|
}
|
|
Color Polygon2D::get_color() const{
|
|
|
|
return color;
|
|
}
|
|
|
|
void Polygon2D::set_vertex_colors(const PoolVector<Color>& p_colors){
|
|
|
|
vertex_colors=p_colors;
|
|
update();
|
|
}
|
|
PoolVector<Color> Polygon2D::get_vertex_colors() const{
|
|
|
|
return vertex_colors;
|
|
}
|
|
|
|
void Polygon2D::set_texture(const Ref<Texture>& p_texture){
|
|
|
|
texture=p_texture;
|
|
|
|
/*if (texture.is_valid()) {
|
|
uint32_t flags=texture->get_flags();
|
|
flags&=~Texture::FLAG_REPEAT;
|
|
if (tex_tile)
|
|
flags|=Texture::FLAG_REPEAT;
|
|
|
|
texture->set_flags(flags);
|
|
}*/
|
|
update();
|
|
}
|
|
Ref<Texture> Polygon2D::get_texture() const{
|
|
|
|
return texture;
|
|
}
|
|
|
|
|
|
void Polygon2D::set_texture_offset(const Vector2& p_offset){
|
|
|
|
tex_ofs=p_offset;
|
|
update();
|
|
}
|
|
Vector2 Polygon2D::get_texture_offset() const{
|
|
|
|
return tex_ofs;
|
|
}
|
|
|
|
void Polygon2D::set_texture_rotation(float p_rot){
|
|
|
|
tex_rot=p_rot;
|
|
update();
|
|
}
|
|
float Polygon2D::get_texture_rotation() const{
|
|
|
|
return tex_rot;
|
|
}
|
|
|
|
|
|
void Polygon2D::_set_texture_rotationd(float p_rot){
|
|
|
|
set_texture_rotation(Math::deg2rad(p_rot));
|
|
}
|
|
float Polygon2D::_get_texture_rotationd() const{
|
|
|
|
return Math::rad2deg(get_texture_rotation());
|
|
}
|
|
|
|
|
|
void Polygon2D::set_texture_scale(const Size2& p_scale){
|
|
|
|
tex_scale=p_scale;
|
|
update();
|
|
}
|
|
Size2 Polygon2D::get_texture_scale() const{
|
|
|
|
return tex_scale;
|
|
}
|
|
|
|
void Polygon2D::set_invert(bool p_invert){
|
|
|
|
invert=p_invert;
|
|
update();
|
|
}
|
|
bool Polygon2D::get_invert() const{
|
|
|
|
return invert;
|
|
}
|
|
|
|
void Polygon2D::set_invert_border(float p_invert_border){
|
|
|
|
invert_border=p_invert_border;
|
|
update();
|
|
}
|
|
float Polygon2D::get_invert_border() const{
|
|
|
|
return invert_border;
|
|
}
|
|
|
|
void Polygon2D::set_offset(const Vector2& p_offset) {
|
|
|
|
offset=p_offset;
|
|
rect_cache_dirty=true;
|
|
update();
|
|
}
|
|
|
|
Vector2 Polygon2D::get_offset() const {
|
|
|
|
return offset;
|
|
}
|
|
|
|
|
|
void Polygon2D::_bind_methods() {
|
|
|
|
ClassDB::bind_method(_MD("set_polygon","polygon"),&Polygon2D::set_polygon);
|
|
ClassDB::bind_method(_MD("get_polygon"),&Polygon2D::get_polygon);
|
|
|
|
ClassDB::bind_method(_MD("set_uv","uv"),&Polygon2D::set_uv);
|
|
ClassDB::bind_method(_MD("get_uv"),&Polygon2D::get_uv);
|
|
|
|
ClassDB::bind_method(_MD("set_color","color"),&Polygon2D::set_color);
|
|
ClassDB::bind_method(_MD("get_color"),&Polygon2D::get_color);
|
|
|
|
ClassDB::bind_method(_MD("set_vertex_colors","vertex_colors"),&Polygon2D::set_vertex_colors);
|
|
ClassDB::bind_method(_MD("get_vertex_colors"),&Polygon2D::get_vertex_colors);
|
|
|
|
ClassDB::bind_method(_MD("set_texture","texture"),&Polygon2D::set_texture);
|
|
ClassDB::bind_method(_MD("get_texture"),&Polygon2D::get_texture);
|
|
|
|
ClassDB::bind_method(_MD("set_texture_offset","texture_offset"),&Polygon2D::set_texture_offset);
|
|
ClassDB::bind_method(_MD("get_texture_offset"),&Polygon2D::get_texture_offset);
|
|
|
|
ClassDB::bind_method(_MD("set_texture_rotation","texture_rotation"),&Polygon2D::set_texture_rotation);
|
|
ClassDB::bind_method(_MD("get_texture_rotation"),&Polygon2D::get_texture_rotation);
|
|
|
|
ClassDB::bind_method(_MD("_set_texture_rotationd","texture_rotation"),&Polygon2D::_set_texture_rotationd);
|
|
ClassDB::bind_method(_MD("_get_texture_rotationd"),&Polygon2D::_get_texture_rotationd);
|
|
|
|
ClassDB::bind_method(_MD("set_texture_scale","texture_scale"),&Polygon2D::set_texture_scale);
|
|
ClassDB::bind_method(_MD("get_texture_scale"),&Polygon2D::get_texture_scale);
|
|
|
|
|
|
ClassDB::bind_method(_MD("set_invert","invert"),&Polygon2D::set_invert);
|
|
ClassDB::bind_method(_MD("get_invert"),&Polygon2D::get_invert);
|
|
|
|
ClassDB::bind_method(_MD("set_invert_border","invert_border"),&Polygon2D::set_invert_border);
|
|
ClassDB::bind_method(_MD("get_invert_border"),&Polygon2D::get_invert_border);
|
|
|
|
ClassDB::bind_method(_MD("set_offset","offset"),&Polygon2D::set_offset);
|
|
ClassDB::bind_method(_MD("get_offset"),&Polygon2D::get_offset);
|
|
|
|
|
|
|
|
ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"polygon"),"set_polygon","get_polygon");
|
|
ADD_PROPERTY( PropertyInfo(Variant::POOL_VECTOR2_ARRAY,"uv"),"set_uv","get_uv");
|
|
ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),"set_color","get_color");
|
|
ADD_PROPERTY( PropertyInfo(Variant::POOL_COLOR_ARRAY,"vertex_colors"),"set_vertex_colors","get_vertex_colors");
|
|
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),"set_offset","get_offset");
|
|
ADD_GROUP("Texture","");
|
|
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),"set_texture","get_texture");
|
|
ADD_GROUP("Texture","texture_");
|
|
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_offset"),"set_texture_offset","get_texture_offset");
|
|
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_scale"),"set_texture_scale","get_texture_scale");
|
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"texture_rotation",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),"_set_texture_rotationd","_get_texture_rotationd");
|
|
|
|
ADD_GROUP("Invert","invert_");
|
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"invert_enable"),"set_invert","get_invert");
|
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"invert_border",PROPERTY_HINT_RANGE,"0.1,16384,0.1"),"set_invert_border","get_invert_border");
|
|
|
|
}
|
|
|
|
Polygon2D::Polygon2D() {
|
|
|
|
invert=0;
|
|
invert_border=100;
|
|
tex_rot=0;
|
|
tex_tile=true;
|
|
tex_scale=Vector2(1,1);
|
|
color=Color(1,1,1);
|
|
rect_cache_dirty=true;
|
|
}
|