1025e3ecea
The conversion from an String to int can overflow int and int64 so it is safer to manipulate strings when we try to find the next available name for a Node. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |