virtualx-engine/scene/main
Rémi Verschelde 5a49e45d21 SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c)
2016-10-30 14:51:34 +01:00
..
canvas_layer.cpp
canvas_layer.h Fix for #6158. Converting Vector2 to Size2 for scaling functions. 2016-10-09 17:18:54 +02:00
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp
node.h
resource_preloader.cpp
resource_preloader.h
scene_main_loop.cpp
scene_main_loop.h
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
timer.cpp
timer.h
viewport.cpp Added simple check to viewport, if matrix32 is invesile (https://github.com/godotengine/godot/issues/6296). 2016-10-09 17:40:37 +02:00
viewport.h Fix Viewport.get_mouse_pos() for specific situations, closes #1885 2016-09-18 23:17:07 +02:00