virtualx-engine/servers/camera_server.cpp
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

171 lines
5.6 KiB
C++

/*************************************************************************/
/* camera_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "camera_server.h"
#include "servers/camera/camera_feed.h"
#include "visual_server.h"
////////////////////////////////////////////////////////
// CameraServer
CameraServer::CreateFunc CameraServer::create_func = NULL;
void CameraServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_feed", "index"), &CameraServer::get_feed);
ClassDB::bind_method(D_METHOD("get_feed_count"), &CameraServer::get_feed_count);
ClassDB::bind_method(D_METHOD("feeds"), &CameraServer::get_feeds);
ClassDB::bind_method(D_METHOD("add_feed", "feed"), &CameraServer::add_feed);
ClassDB::bind_method(D_METHOD("remove_feed", "feed"), &CameraServer::remove_feed);
ADD_SIGNAL(MethodInfo("camera_feed_added", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("camera_feed_removed", PropertyInfo(Variant::INT, "id")));
BIND_ENUM_CONSTANT(FEED_RGBA_IMAGE);
BIND_ENUM_CONSTANT(FEED_YCBCR_IMAGE);
BIND_ENUM_CONSTANT(FEED_Y_IMAGE);
BIND_ENUM_CONSTANT(FEED_CBCR_IMAGE);
};
CameraServer *CameraServer::singleton = NULL;
CameraServer *CameraServer::get_singleton() {
return singleton;
};
int CameraServer::get_free_id() {
bool id_exists = true;
int newid = 0;
// find a free id
while (id_exists) {
newid++;
id_exists = false;
for (int i = 0; i < feeds.size() && !id_exists; i++) {
if (feeds[i]->get_id() == newid) {
id_exists = true;
};
};
};
return newid;
};
int CameraServer::get_feed_index(int p_id) {
for (int i = 0; i < feeds.size(); i++) {
if (feeds[i]->get_id() == p_id) {
return i;
};
};
return -1;
};
Ref<CameraFeed> CameraServer::get_feed_by_id(int p_id) {
int index = get_feed_index(p_id);
if (index == -1) {
return NULL;
} else {
return feeds[index];
}
};
void CameraServer::add_feed(const Ref<CameraFeed> &p_feed) {
// add our feed
feeds.push_back(p_feed);
// record for debugging
#ifdef DEBUG_ENABLED
print_line("Registered camera " + p_feed->get_name() + " with id " + itos(p_feed->get_id()) + " position " + itos(p_feed->get_position()) + " at index " + itos(feeds.size() - 1));
#endif
// let whomever is interested know
emit_signal("camera_feed_added", p_feed->get_id());
};
void CameraServer::remove_feed(const Ref<CameraFeed> &p_feed) {
for (int i = 0; i < feeds.size(); i++) {
if (feeds[i] == p_feed) {
int feed_id = p_feed->get_id();
// record for debugging
#ifdef DEBUG_ENABLED
print_line("Removed camera " + p_feed->get_name() + " with id " + itos(feed_id) + " position " + itos(p_feed->get_position()));
#endif
// remove it from our array, if this results in our feed being unreferenced it will be destroyed
feeds.remove(i);
// let whomever is interested know
emit_signal("camera_feed_removed", feed_id);
return;
};
};
};
Ref<CameraFeed> CameraServer::get_feed(int p_index) {
ERR_FAIL_INDEX_V(p_index, feeds.size(), NULL);
return feeds[p_index];
};
int CameraServer::get_feed_count() {
return feeds.size();
};
Array CameraServer::get_feeds() {
Array return_feeds;
int cc = get_feed_count();
return_feeds.resize(cc);
for (int i = 0; i < feeds.size(); i++) {
return_feeds[i] = get_feed(i);
};
return return_feeds;
};
RID CameraServer::feed_texture(int p_id, CameraServer::FeedImage p_texture) {
int index = get_feed_index(p_id);
ERR_FAIL_COND_V(index == -1, RID());
Ref<CameraFeed> feed = get_feed(index);
return feed->get_texture(p_texture);
};
CameraServer::CameraServer() {
singleton = this;
};
CameraServer::~CameraServer() {
singleton = NULL;
};