virtualx-engine/servers/rendering/renderer_rd/shaders/environment
2024-04-04 13:54:15 +02:00
..
gi.glsl Use Reverse Z for the depth buffer 2024-04-04 13:54:15 +02:00
SCsub
sdfgi_debug.glsl
sdfgi_debug_probes.glsl
sdfgi_direct_light.glsl
sdfgi_integrate.glsl
sdfgi_preprocess.glsl Fixup SDFGI shader compilation error after #80390 2024-01-03 08:51:08 +01:00
sky.glsl Use Reverse Z for the depth buffer 2024-04-04 13:54:15 +02:00
volumetric_fog.glsl
volumetric_fog_process.glsl Use Reverse Z for the depth buffer 2024-04-04 13:54:15 +02:00
voxel_gi.glsl
voxel_gi_debug.glsl
voxel_gi_sdf.glsl