virtualx-engine/servers/movie_writer/movie_writer.cpp
reduz 5786516d4d Implement Running Godot as Movie Writer
* Allows running the game in "movie writer" mode.
* It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time).
* If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult.
* Implements a simple, default MJPEG writer.

This new features has two main use cases, which have high demand:
* Saving game videos in high quality and ensuring the frame rate is *completely* stable, always.
* Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this).

**Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly).

Usage:

$ godot --write-movie movie.avi [scene_file.tscn]

Missing:

* Options for configuring video writing via GLOBAL_DEF
* UI Menu for launching with this mode from the editor.
* Add to list of command line options.
* Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-21 11:28:47 +02:00

306 lines
11 KiB
C++

/*************************************************************************/
/* movie_writer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "movie_writer.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
MovieWriter *MovieWriter::writers[MovieWriter::MAX_WRITERS];
uint32_t MovieWriter::writer_count = 0;
void MovieWriter::add_writer(MovieWriter *p_writer) {
ERR_FAIL_COND(writer_count == MAX_WRITERS);
writers[writer_count++] = p_writer;
}
MovieWriter *MovieWriter::find_writer_for_file(const String &p_file) {
for (int32_t i = writer_count - 1; i >= 0; i--) { // More recent last, to have override ability.
if (writers[i]->handles_file(p_file)) {
return writers[i];
}
}
return nullptr;
}
uint32_t MovieWriter::get_audio_mix_rate() const {
uint32_t ret = 0;
if (GDVIRTUAL_REQUIRED_CALL(_get_audio_mix_rate, ret)) {
return ret;
}
return 48000;
}
AudioServer::SpeakerMode MovieWriter::get_audio_speaker_mode() const {
AudioServer::SpeakerMode ret = AudioServer::SPEAKER_MODE_STEREO;
if (GDVIRTUAL_REQUIRED_CALL(_get_audio_speaker_mode, ret)) {
return ret;
}
return AudioServer::SPEAKER_MODE_STEREO;
}
Error MovieWriter::write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) {
Error ret = OK;
if (GDVIRTUAL_REQUIRED_CALL(_write_begin, p_movie_size, p_fps, p_base_path, ret)) {
return ret;
}
return ERR_UNCONFIGURED;
}
Error MovieWriter::write_frame(const Ref<Image> &p_image, const int32_t *p_audio_data) {
Error ret = OK;
if (GDVIRTUAL_REQUIRED_CALL(_write_frame, p_image, p_audio_data, ret)) {
return ret;
}
return ERR_UNCONFIGURED;
}
void MovieWriter::write_end() {
GDVIRTUAL_REQUIRED_CALL(_write_end);
}
bool MovieWriter::handles_file(const String &p_path) const {
bool ret = false;
if (GDVIRTUAL_REQUIRED_CALL(_handles_file, p_path, ret)) {
return ret;
}
return false;
}
void MovieWriter::get_supported_extensions(List<String> *r_extensions) const {
Vector<String> exts;
if (GDVIRTUAL_REQUIRED_CALL(_get_supported_extensions, exts)) {
for (int i = 0; i < exts.size(); i++) {
r_extensions->push_back(exts[i]);
}
}
}
void MovieWriter::begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) {
mix_rate = get_audio_mix_rate();
AudioDriverDummy::get_dummy_singleton()->set_mix_rate(mix_rate);
AudioDriverDummy::get_dummy_singleton()->set_speaker_mode(AudioDriver::SpeakerMode(get_audio_speaker_mode()));
fps = p_fps;
if ((mix_rate % fps) != 0) {
WARN_PRINT("Audio mix rate (" + itos(mix_rate) + ") can not be divided by fps (" + itos(fps) + "). Audio may go out of sync over time.");
}
audio_channels = AudioDriverDummy::get_dummy_singleton()->get_channels();
audio_mix_buffer.resize(mix_rate * audio_channels / fps);
write_begin(p_movie_size, p_fps, p_base_path);
}
void MovieWriter::_bind_methods() {
ClassDB::bind_static_method("MovieWriter", D_METHOD("add_writer", "writer"), &MovieWriter::add_writer);
GDVIRTUAL_BIND(_get_audio_mix_rate)
GDVIRTUAL_BIND(_get_audio_speaker_mode)
GDVIRTUAL_BIND(_handles_file, "path")
GDVIRTUAL_BIND(_write_begin, "movie_size", "fps", "base_path")
GDVIRTUAL_BIND(_write_frame, "frame_image", "audio_frame_block")
GDVIRTUAL_BIND(_write_end)
GLOBAL_DEF("editor/movie_writer/mix_rate_hz", 48000);
GLOBAL_DEF("editor/movie_writer/speaker_mode", 0);
ProjectSettings::get_singleton()->set_custom_property_info("editor/movie_writer/speaker_mode", PropertyInfo(Variant::INT, "editor/movie_writer/speaker_mode", PROPERTY_HINT_ENUM, "Stereo,3.1,5.1,7.1"));
GLOBAL_DEF("editor/movie_writer/mjpeg_quality", 0.75);
// used by the editor
GLOBAL_DEF_BASIC("editor/movie_writer/movie_file", "");
GLOBAL_DEF_BASIC("editor/movie_writer/disable_vsync", false);
GLOBAL_DEF_BASIC("editor/movie_writer/fps", 60);
ProjectSettings::get_singleton()->set_custom_property_info("editor/movie_writer/fps", PropertyInfo(Variant::INT, "editor/movie_writer/fps", PROPERTY_HINT_RANGE, "1,300,1"));
}
void MovieWriter::set_extensions_hint() {
RBSet<String> found;
for (uint32_t i = 0; i < writer_count; i++) {
List<String> extensions;
writers[i]->get_supported_extensions(&extensions);
for (const String &ext : extensions) {
found.insert(ext);
}
}
String ext_hint;
for (const String &S : found) {
if (ext_hint != "") {
ext_hint += ",";
}
ext_hint += "*." + S;
}
ProjectSettings::get_singleton()->set_custom_property_info("editor/movie_writer/movie_file", PropertyInfo(Variant::STRING, "editor/movie_writer/movie_file", PROPERTY_HINT_GLOBAL_SAVE_FILE, ext_hint));
}
void MovieWriter::add_frame(const Ref<Image> &p_image) {
AudioDriverDummy::get_dummy_singleton()->mix_audio(mix_rate / fps, audio_mix_buffer.ptr());
write_frame(p_image, audio_mix_buffer.ptr());
}
void MovieWriter::end() {
write_end();
}
/////////////////////////////////////////
uint32_t MovieWriterPNGWAV::get_audio_mix_rate() const {
return mix_rate;
}
AudioServer::SpeakerMode MovieWriterPNGWAV::get_audio_speaker_mode() const {
return speaker_mode;
}
void MovieWriterPNGWAV::get_supported_extensions(List<String> *r_extensions) const {
r_extensions->push_back("png");
}
bool MovieWriterPNGWAV::handles_file(const String &p_path) const {
return p_path.get_extension().to_lower() == "png";
}
String MovieWriterPNGWAV::zeros_str(uint32_t p_index) {
char zeros[MAX_TRAILING_ZEROS + 1];
for (uint32_t i = 0; i < MAX_TRAILING_ZEROS; i++) {
uint32_t idx = MAX_TRAILING_ZEROS - i - 1;
uint32_t digit = (p_index / uint32_t(Math::pow(double(10), double(idx)))) % 10;
zeros[i] = '0' + digit;
}
zeros[MAX_TRAILING_ZEROS] = 0;
return zeros;
}
Error MovieWriterPNGWAV::write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) {
// Quick & Dirty PNGWAV Code based on - https://docs.microsoft.com/en-us/windows/win32/directshow/avi-riff-file-reference
base_path = p_base_path.get_basename();
if (base_path.is_relative_path()) {
base_path = "res://" + base_path;
}
{
//Remove existing files before writing anew
uint32_t idx = 0;
Ref<DirAccess> d = DirAccess::open(base_path.get_base_dir());
String file = base_path.get_file();
while (true) {
String path = file + zeros_str(idx) + ".png";
if (d->remove(path) != OK) {
break;
}
}
}
f_wav = FileAccess::open(base_path + ".wav", FileAccess::WRITE_READ);
ERR_FAIL_COND_V(f_wav.is_null(), ERR_CANT_OPEN);
fps = p_fps;
f_wav->store_buffer((const uint8_t *)"RIFF", 4);
int total_size = 4 /* WAVE */ + 8 /* fmt+size */ + 16 /* format */ + 8 /* data+size */;
f_wav->store_32(total_size); //will store final later
f_wav->store_buffer((const uint8_t *)"WAVE", 4);
/* FORMAT CHUNK */
f_wav->store_buffer((const uint8_t *)"fmt ", 4);
uint32_t channels = 2;
switch (speaker_mode) {
case AudioServer::SPEAKER_MODE_STEREO:
channels = 2;
break;
case AudioServer::SPEAKER_SURROUND_31:
channels = 4;
break;
case AudioServer::SPEAKER_SURROUND_51:
channels = 6;
break;
case AudioServer::SPEAKER_SURROUND_71:
channels = 8;
break;
}
f_wav->store_32(16); //standard format, no extra fields
f_wav->store_16(1); // compression code, standard PCM
f_wav->store_16(channels); //CHANNELS: 2
f_wav->store_32(mix_rate);
/* useless stuff the format asks for */
int bits_per_sample = 32;
int blockalign = bits_per_sample / 8 * channels;
int bytes_per_sec = mix_rate * blockalign;
audio_block_size = (mix_rate / fps) * blockalign;
f_wav->store_32(bytes_per_sec);
f_wav->store_16(blockalign); // block align (unused)
f_wav->store_16(bits_per_sample);
/* DATA CHUNK */
f_wav->store_buffer((const uint8_t *)"data", 4);
f_wav->store_32(0); //data size... wooh
wav_data_size_pos = f_wav->get_position();
return OK;
}
Error MovieWriterPNGWAV::write_frame(const Ref<Image> &p_image, const int32_t *p_audio_data) {
ERR_FAIL_COND_V(!f_wav.is_valid(), ERR_UNCONFIGURED);
Vector<uint8_t> png_buffer = p_image->save_png_to_buffer();
Ref<FileAccess> fi = FileAccess::open(base_path + zeros_str(frame_count) + ".png", FileAccess::WRITE);
fi->store_buffer(png_buffer.ptr(), png_buffer.size());
f_wav->store_buffer((const uint8_t *)p_audio_data, audio_block_size);
frame_count++;
return OK;
}
void MovieWriterPNGWAV::write_end() {
if (f_wav.is_valid()) {
uint32_t total_size = 4 /* WAVE */ + 8 /* fmt+size */ + 16 /* format */ + 8 /* data+size */;
uint32_t datasize = f_wav->get_position() - wav_data_size_pos;
f_wav->seek(4);
f_wav->store_32(total_size + datasize);
f_wav->seek(0x28);
f_wav->store_32(datasize);
}
}
MovieWriterPNGWAV::MovieWriterPNGWAV() {
mix_rate = GLOBAL_GET("editor/movie_writer/mix_rate_hz");
speaker_mode = AudioServer::SpeakerMode(int(GLOBAL_GET("editor/movie_writer/speaker_mode")));
}