virtualx-engine/core/variant.cpp
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00

3120 lines
57 KiB
C++

/*************************************************************************/
/* variant.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "variant.h"
#include "resource.h"
#include "print_string.h"
#include "scene/main/node.h"
#include "scene/gui/control.h"
#include "io/marshalls.h"
#include "core_string_names.h"
#include "variant_parser.h"
String Variant::get_type_name(Variant::Type p_type) {
switch( p_type ) {
case NIL: {
return "Nil";
} break;
// atomic types
case BOOL: {
return "bool";
} break;
case INT: {
return "int";
} break;
case REAL: {
return "float";
} break;
case STRING: {
return "String";
} break;
// math types
case VECTOR2: {
return "Vector2";
} break;
case RECT2: {
return "Rect2";
} break;
case MATRIX32: {
return "Matrix32";
} break;
case VECTOR3: {
return "Vector3";
} break;
case PLANE: {
return "Plane";
} break;
/*
case QUAT: {
} break;*/
case _AABB: {
return "AABB";
} break;
case QUAT: {
return "Quat";
} break;
case MATRIX3: {
return "Matrix3";
} break;
case TRANSFORM: {
return "Transform";
} break;
// misc types
case COLOR: {
return "Color";
} break;
case IMAGE: {
return "Image";
} break;
case _RID: {
return "RID";
} break;
case OBJECT: {
return "Object";
} break;
case NODE_PATH: {
return "NodePath";
} break;
case INPUT_EVENT: {
return "InputEvent";
} break;
case DICTIONARY: {
return "Dictionary";
} break;
case ARRAY: {
return "Array";
} break;
// arrays
case RAW_ARRAY: {
return "RawArray";
} break;
case INT_ARRAY: {
return "IntArray";
} break;
case REAL_ARRAY: {
return "RealArray";
} break;
case STRING_ARRAY: {
return "StringArray";
} break;
case VECTOR2_ARRAY: {
return "Vector2Array";
} break;
case VECTOR3_ARRAY: {
return "Vector3Array";
} break;
case COLOR_ARRAY: {
return "ColorArray";
} break;
default: {}
}
return "";
}
bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) {
if (p_type_from==p_type_to)
return true;
if (p_type_to==NIL && p_type_from!=NIL) //nil can convert to anything
return true;
if (p_type_from == NIL) {
return (p_type_to == OBJECT);
};
const Type *valid_types=NULL;
const Type *invalid_types=NULL;
switch(p_type_to) {
case BOOL: {
static const Type valid[]={
INT,
REAL,
STRING,
NIL,
};
valid_types=valid;
} break;
case INT: {
static const Type valid[]={
BOOL,
REAL,
STRING,
NIL,
};
valid_types=valid;
} break;
case REAL: {
static const Type valid[]={
BOOL,
INT,
STRING,
NIL,
};
valid_types=valid;
} break;
case STRING: {
static const Type invalid[]={
OBJECT,
IMAGE,
NIL
};
invalid_types=invalid;
} break;
case MATRIX32: {
static const Type valid[]={
TRANSFORM,
NIL
};
valid_types=valid;
} break;
case QUAT: {
static const Type valid[]={
MATRIX3,
NIL
};
valid_types=valid;
} break;
case MATRIX3: {
static const Type valid[]={
QUAT,
NIL
};
valid_types=valid;
} break;
case TRANSFORM: {
static const Type valid[]={
MATRIX32,
QUAT,
MATRIX3,
NIL
};
valid_types=valid;
} break;
case COLOR: {
static const Type valid[] = {
STRING,
INT,
NIL,
};
valid_types = valid;
} break;
case _RID: {
static const Type valid[]={
OBJECT,
NIL
};
valid_types=valid;
} break;
case OBJECT: {
static const Type valid[]={
NIL
};
valid_types=valid;
} break;
case NODE_PATH: {
static const Type valid[]={
STRING,
NIL
};
valid_types=valid;
} break;
case ARRAY: {
static const Type valid[]={
RAW_ARRAY,
INT_ARRAY,
STRING_ARRAY,
REAL_ARRAY,
COLOR_ARRAY,
VECTOR2_ARRAY,
VECTOR3_ARRAY,
NIL
};
valid_types=valid;
} break;
// arrays
case RAW_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case INT_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case REAL_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case STRING_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case VECTOR2_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case VECTOR3_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case COLOR_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
default: {}
}
if (valid_types) {
int i=0;
while(valid_types[i]!=NIL) {
if (p_type_from==valid_types[i])
return true;
i++;
}
} else if (invalid_types) {
int i=0;
while(invalid_types[i]!=NIL) {
if (p_type_from==invalid_types[i])
return false;
i++;
}
return true;
}
return false;
}
bool Variant::can_convert_strict(Variant::Type p_type_from,Variant::Type p_type_to) {
if (p_type_from==p_type_to)
return true;
if (p_type_to==NIL && p_type_from!=NIL) //nil can convert to anything
return true;
if (p_type_from == NIL) {
return (p_type_to == OBJECT);
};
const Type *valid_types=NULL;
switch(p_type_to) {
case BOOL: {
static const Type valid[]={
INT,
REAL,
//STRING,
NIL,
};
valid_types=valid;
} break;
case INT: {
static const Type valid[]={
BOOL,
REAL,
//STRING,
NIL,
};
valid_types=valid;
} break;
case REAL: {
static const Type valid[]={
BOOL,
INT,
//STRING,
NIL,
};
valid_types=valid;
} break;
case STRING: {
static const Type valid[]={
NODE_PATH,
NIL
};
valid_types=valid;
} break;
case MATRIX32: {
static const Type valid[]={
TRANSFORM,
NIL
};
valid_types=valid;
} break;
case QUAT: {
static const Type valid[]={
MATRIX3,
NIL
};
valid_types=valid;
} break;
case MATRIX3: {
static const Type valid[]={
QUAT,
NIL
};
valid_types=valid;
} break;
case TRANSFORM: {
static const Type valid[]={
MATRIX32,
QUAT,
MATRIX3,
NIL
};
valid_types=valid;
} break;
case COLOR: {
static const Type valid[] = {
STRING,
INT,
NIL,
};
valid_types = valid;
} break;
case _RID: {
static const Type valid[]={
OBJECT,
NIL
};
valid_types=valid;
} break;
case OBJECT: {
static const Type valid[]={
NIL
};
valid_types=valid;
} break;
case NODE_PATH: {
static const Type valid[]={
STRING,
NIL
};
valid_types=valid;
} break;
case ARRAY: {
static const Type valid[]={
RAW_ARRAY,
INT_ARRAY,
STRING_ARRAY,
REAL_ARRAY,
COLOR_ARRAY,
VECTOR2_ARRAY,
VECTOR3_ARRAY,
NIL
};
valid_types=valid;
} break;
// arrays
case RAW_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case INT_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case REAL_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case STRING_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case VECTOR2_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case VECTOR3_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
case COLOR_ARRAY: {
static const Type valid[]={
ARRAY,
NIL
};
valid_types=valid;
} break;
default: {}
}
if (valid_types) {
int i=0;
while(valid_types[i]!=NIL) {
if (p_type_from==valid_types[i])
return true;
i++;
}
}
return false;
}
bool Variant::operator==(const Variant& p_variant) const {
if (type!=p_variant.type) //evaluation of operator== needs to be more strict
return false;
bool v;
Variant r;
evaluate(OP_EQUAL,*this,p_variant,r,v);
return r;
}
bool Variant::operator!=(const Variant& p_variant) const {
if (type!=p_variant.type) //evaluation of operator== needs to be more strict
return true;
bool v;
Variant r;
evaluate(OP_NOT_EQUAL,*this,p_variant,r,v);
return r;
}
bool Variant::operator<(const Variant& p_variant) const {
if (type!=p_variant.type) //if types differ, then order by type first
return type<p_variant.type;
bool v;
Variant r;
evaluate(OP_LESS,*this,p_variant,r,v);
return r;
}
bool Variant::is_zero() const {
switch( type ) {
case NIL: {
return true;
} break;
// atomic types
case BOOL: {
return _data._bool==false;
} break;
case INT: {
return _data._int==0;
} break;
case REAL: {
return _data._real==0;
} break;
case STRING: {
return *reinterpret_cast<const String*>(_data._mem)==String();
} break;
// math types
case VECTOR2: {
return *reinterpret_cast<const Vector2*>(_data._mem)==Vector2();
} break;
case RECT2: {
return *reinterpret_cast<const Rect2*>(_data._mem)==Rect2();
} break;
case MATRIX32: {
return *_data._matrix32==Matrix32();
} break;
case VECTOR3: {
return *reinterpret_cast<const Vector3*>(_data._mem)==Vector3();
} break;
case PLANE: {
return *reinterpret_cast<const Plane*>(_data._mem)==Plane();
} break;
/*
case QUAT: {
} break;*/
case _AABB: {
return *_data._aabb==AABB();
} break;
case QUAT: {
return *reinterpret_cast<const Quat*>(_data._mem)==Quat();
} break;
case MATRIX3: {
return *_data._matrix3==Matrix3();
} break;
case TRANSFORM: {
return *_data._transform == Transform();
} break;
// misc types
case COLOR: {
return *reinterpret_cast<const Color*>(_data._mem)==Color();
} break;
case IMAGE: {
return _data._image->empty();
} break;
case _RID: {
return *reinterpret_cast<const RID*>(_data._mem)==RID();
} break;
case OBJECT: {
return _get_obj().obj==NULL;
} break;
case NODE_PATH: {
return reinterpret_cast<const NodePath*>(_data._mem)->is_empty();
} break;
case INPUT_EVENT: {
return _data._input_event->type==InputEvent::NONE;
} break;
case DICTIONARY: {
return reinterpret_cast<const Dictionary*>(_data._mem)->empty();
} break;
case ARRAY: {
return reinterpret_cast<const Array*>(_data._mem)->empty();
} break;
// arrays
case RAW_ARRAY: {
return reinterpret_cast<const DVector<uint8_t>*>(_data._mem)->size()==0;
} break;
case INT_ARRAY: {
return reinterpret_cast<const DVector<int>*>(_data._mem)->size()==0;
} break;
case REAL_ARRAY: {
return reinterpret_cast<const DVector<real_t>*>(_data._mem)->size()==0;
} break;
case STRING_ARRAY: {
return reinterpret_cast<const DVector<String>*>(_data._mem)->size()==0;
} break;
case VECTOR2_ARRAY: {
return reinterpret_cast<const DVector<Vector2>*>(_data._mem)->size()==0;
} break;
case VECTOR3_ARRAY: {
return reinterpret_cast<const DVector<Vector3>*>(_data._mem)->size()==0;
} break;
case COLOR_ARRAY: {
return reinterpret_cast<const DVector<Color>*>(_data._mem)->size()==0;
} break;
default: {}
}
return false;
}
bool Variant::is_one() const {
switch( type ) {
case NIL: {
return true;
} break;
// atomic types
case BOOL: {
return _data._bool==true;
} break;
case INT: {
return _data._int==1;
} break;
case REAL: {
return _data._real==1;
} break;
case VECTOR2: {
return *reinterpret_cast<const Vector2*>(_data._mem)==Vector2(1,1);
} break;
case RECT2: {
return *reinterpret_cast<const Rect2*>(_data._mem)==Rect2(1,1,1,1);
} break;
case VECTOR3: {
return *reinterpret_cast<const Vector3*>(_data._mem)==Vector3(1,1,1);
} break;
case PLANE: {
return *reinterpret_cast<const Plane*>(_data._mem)==Plane(1,1,1,1);
} break;
case COLOR: {
return *reinterpret_cast<const Color*>(_data._mem)==Color(1,1,1,1);
} break;
default: { return !is_zero(); }
}
return false;
}
void Variant::reference(const Variant& p_variant) {
if (this == &p_variant)
return;
clear();
type=p_variant.type;
switch( p_variant.type ) {
case NIL: {
// none
} break;
// atomic types
case BOOL: {
_data._bool=p_variant._data._bool;
} break;
case INT: {
_data._int=p_variant._data._int;
} break;
case REAL: {
_data._real=p_variant._data._real;
} break;
case STRING: {
memnew_placement( _data._mem, String( *reinterpret_cast<const String*>(p_variant._data._mem) ) );
} break;
// math types
case VECTOR2: {
memnew_placement( _data._mem, Vector2( *reinterpret_cast<const Vector2*>(p_variant._data._mem) ) );
} break;
case RECT2: {
memnew_placement( _data._mem, Rect2( *reinterpret_cast<const Rect2*>(p_variant._data._mem) ) );
} break;
case MATRIX32: {
_data._matrix32 = memnew( Matrix32( *p_variant._data._matrix32 ) );
} break;
case VECTOR3: {
memnew_placement( _data._mem, Vector3( *reinterpret_cast<const Vector3*>(p_variant._data._mem) ) );
} break;
case PLANE: {
memnew_placement( _data._mem, Plane( *reinterpret_cast<const Plane*>(p_variant._data._mem) ) );
} break;
/*
case QUAT: {
} break;*/
case _AABB: {
_data._aabb = memnew( AABB( *p_variant._data._aabb ) );
} break;
case QUAT: {
memnew_placement( _data._mem, Quat( *reinterpret_cast<const Quat*>(p_variant._data._mem) ) );
} break;
case MATRIX3: {
_data._matrix3 = memnew( Matrix3( *p_variant._data._matrix3 ) );
} break;
case TRANSFORM: {
_data._transform = memnew( Transform( *p_variant._data._transform ) );
} break;
// misc types
case COLOR: {
memnew_placement( _data._mem, Color( *reinterpret_cast<const Color*>(p_variant._data._mem) ) );
} break;
case IMAGE: {
_data._image = memnew( Image( *p_variant._data._image ) );
} break;
case _RID: {
memnew_placement( _data._mem, RID( *reinterpret_cast<const RID*>(p_variant._data._mem) ) );
} break;
case OBJECT: {
memnew_placement( _data._mem, ObjData( p_variant._get_obj() ) );
} break;
case NODE_PATH: {
memnew_placement( _data._mem, NodePath( *reinterpret_cast<const NodePath*>(p_variant._data._mem) ) );
} break;
case INPUT_EVENT: {
_data._input_event= memnew( InputEvent( *p_variant._data._input_event ) );
} break;
case DICTIONARY: {
memnew_placement( _data._mem, Dictionary( *reinterpret_cast<const Dictionary*>(p_variant._data._mem) ) );
} break;
case ARRAY: {
memnew_placement( _data._mem, Array ( *reinterpret_cast<const Array*>(p_variant._data._mem) ) );
} break;
// arrays
case RAW_ARRAY: {
memnew_placement( _data._mem, DVector<uint8_t> ( *reinterpret_cast<const DVector<uint8_t>*>(p_variant._data._mem) ) );
} break;
case INT_ARRAY: {
memnew_placement( _data._mem, DVector<int> ( *reinterpret_cast<const DVector<int>*>(p_variant._data._mem) ) );
} break;
case REAL_ARRAY: {
memnew_placement( _data._mem, DVector<real_t> ( *reinterpret_cast<const DVector<real_t>*>(p_variant._data._mem) ) );
} break;
case STRING_ARRAY: {
memnew_placement( _data._mem, DVector<String> ( *reinterpret_cast<const DVector<String>*>(p_variant._data._mem) ) );
} break;
case VECTOR2_ARRAY: {
memnew_placement( _data._mem, DVector<Vector2> ( *reinterpret_cast<const DVector<Vector2>*>(p_variant._data._mem) ) );
} break;
case VECTOR3_ARRAY: {
memnew_placement( _data._mem, DVector<Vector3> ( *reinterpret_cast<const DVector<Vector3>*>(p_variant._data._mem) ) );
} break;
case COLOR_ARRAY: {
memnew_placement( _data._mem, DVector<Color> ( *reinterpret_cast<const DVector<Color>*>(p_variant._data._mem) ) );
} break;
default: {}
}
}
void Variant::zero() {
switch(type) {
case NIL: break;
case BOOL: this->_data._bool = false; break;
case INT: this->_data._int = 0; break;
case REAL: this->_data._real = 0; break;
case VECTOR2: *reinterpret_cast<Vector2*>(this->_data._mem) = Vector2(); break;
case RECT2: *reinterpret_cast<Rect2*>(this->_data._mem) = Rect2(); break;
case VECTOR3: *reinterpret_cast<Vector3*>(this->_data._mem) = Vector3(); break;
case PLANE: *reinterpret_cast<Plane*>(this->_data._mem) = Plane(); break;
case QUAT: *reinterpret_cast<Quat*>(this->_data._mem) = Quat(); break;
case COLOR: *reinterpret_cast<Color*>(this->_data._mem) = Color(); break;
default: this->clear(); break;
}
}
void Variant::clear() {
switch(type) {
case STRING: {
reinterpret_cast<String*>(_data._mem)->~String();
} break;
/*
// no point, they don't allocate memory
VECTOR3,
PLANE,
QUAT,
COLOR,
VECTOR2,
RECT2
*/
case MATRIX32: {
memdelete( _data._matrix32 );
} break;
case _AABB: {
memdelete( _data._aabb );
} break;
case MATRIX3: {
memdelete( _data._matrix3 );
} break;
case TRANSFORM: {
memdelete( _data._transform );
} break;
// misc types
case IMAGE: {
memdelete( _data._image );
} break;
case NODE_PATH: {
reinterpret_cast<NodePath*>(_data._mem)->~NodePath();
} break;
case OBJECT: {
_get_obj().obj=NULL;
_get_obj().ref.unref();
} break;
case _RID: {
// not much need probably
reinterpret_cast<RID*>(_data._mem)->~RID();
} break;
case DICTIONARY: {
reinterpret_cast<Dictionary*>(_data._mem)->~Dictionary();
} break;
case ARRAY: {
reinterpret_cast<Array*>(_data._mem)->~Array();
} break;
case INPUT_EVENT: {
memdelete( _data._input_event );
} break;
// arrays
case RAW_ARRAY: {
reinterpret_cast< DVector<uint8_t>* >(_data._mem)->~DVector<uint8_t>();
} break;
case INT_ARRAY: {
reinterpret_cast< DVector<int>* >(_data._mem)->~DVector<int>();
} break;
case REAL_ARRAY: {
reinterpret_cast< DVector<real_t>* >(_data._mem)->~DVector<real_t>();
} break;
case STRING_ARRAY: {
reinterpret_cast< DVector<String>* >(_data._mem)->~DVector<String>();
} break;
case VECTOR2_ARRAY: {
reinterpret_cast< DVector<Vector2>* >(_data._mem)->~DVector<Vector2>();
} break;
case VECTOR3_ARRAY: {
reinterpret_cast< DVector<Vector3>* >(_data._mem)->~DVector<Vector3>();
} break;
case COLOR_ARRAY: {
reinterpret_cast< DVector<Color>* >(_data._mem)->~DVector<Color>();
} break;
default: {} /* not needed */
}
type=NIL;
}
Variant::operator signed int() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
Variant::operator unsigned int() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
Variant::operator int64_t() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
/*
Variant::operator long unsigned int() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
};
*/
Variant::operator uint64_t() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
#ifdef NEED_LONG_INT
Variant::operator signed long() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
};
Variant::operator unsigned long() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
};
#endif
Variant::operator signed short() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
Variant::operator unsigned short() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
Variant::operator signed char() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
Variant::operator unsigned char() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
Variant::operator CharType() const {
return operator unsigned int();
}
Variant::operator float() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1.0 : 0.0;
case INT: return (float)_data._int;
case REAL: return _data._real;
case STRING: return operator String().to_double();
default: {
return 0;
}
}
return 0;
}
Variant::operator double() const {
switch( type ) {
case NIL: return 0;
case BOOL: return _data._bool ? 1.0 : 0.0;
case INT: return (float)_data._int;
case REAL: return _data._real;
case STRING: return operator String().to_double();
default: {
return 0;
}
}
return true;
}
Variant::operator StringName() const {
if (type==NODE_PATH) {
return reinterpret_cast<const NodePath*>(_data._mem)->get_sname();
}
return StringName(operator String());
}
struct _VariantStrPair {
String key;
String value;
bool operator<(const _VariantStrPair& p) const {
return key < p.key;
}
};
Variant::operator String() const {
switch( type ) {
case NIL: return "";
case BOOL: return _data._bool ? "True" : "False";
case INT: return String::num(_data._int);
case REAL: return String::num(_data._real);
case STRING: return *reinterpret_cast<const String*>(_data._mem);
case VECTOR2: return "("+operator Vector2()+")";
case RECT2: return "("+operator Rect2()+")";
case MATRIX32: {
Matrix32 mat32 = operator Matrix32();
return "("+Variant(mat32.elements[0]).operator String()+", "+Variant(mat32.elements[1]).operator String()+", "+Variant(mat32.elements[2]).operator String()+")";
} break;
case VECTOR3: return "("+operator Vector3()+")";
case PLANE: return operator Plane();
//case QUAT:
case _AABB: return operator AABB();
case QUAT: return "("+operator Quat()+")";
case MATRIX3: {
Matrix3 mat3 = operator Matrix3();
String mtx("(");
for (int i=0;i<3;i++) {
if (i!=0)
mtx+=", ";
mtx+="(";
for (int j=0;j<3;j++) {
if (j!=0)
mtx+=", ";
mtx+=Variant( mat3.elements[i][j] ).operator String();
}
mtx+=")";
}
return mtx+")";
} break;
case TRANSFORM: return operator Transform();
case NODE_PATH: return operator NodePath();
case INPUT_EVENT: return operator InputEvent();
case COLOR: return String::num( operator Color().r)+","+String::num( operator Color().g)+","+String::num( operator Color().b)+","+String::num( operator Color().a) ;
case DICTIONARY: {
const Dictionary &d =*reinterpret_cast<const Dictionary*>(_data._mem);
//const String *K=NULL;
String str;
List<Variant> keys;
d.get_key_list(&keys);
Vector<_VariantStrPair> pairs;
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
_VariantStrPair sp;
sp.key=String(E->get());
sp.value=d[E->get()];
pairs.push_back(sp);
}
pairs.sort();
for(int i=0;i<pairs.size();i++) {
if (i>0)
str+=", ";
str+="("+pairs[i].key+":"+pairs[i].value+")";
}
return str;
} break;
case VECTOR2_ARRAY: {
DVector<Vector2> vec = operator DVector<Vector2>();
String str("[");
for(int i=0;i<vec.size();i++) {
if (i>0)
str+=", ";
str=str+Variant( vec[i] );
}
str += "]";
return str;
} break;
case VECTOR3_ARRAY: {
DVector<Vector3> vec = operator DVector<Vector3>();
String str("[");
for(int i=0;i<vec.size();i++) {
if (i>0)
str+=", ";
str=str+Variant( vec[i] );
}
str += "]";
return str;
} break;
case STRING_ARRAY: {
DVector<String> vec = operator DVector<String>();
String str("[");
for(int i=0;i<vec.size();i++) {
if (i>0)
str+=", ";
str=str+vec[i];
}
str += "]";
return str;
} break;
case INT_ARRAY: {
DVector<int> vec = operator DVector<int>();
String str("[");
for(int i=0;i<vec.size();i++) {
if (i>0)
str+=", ";
str=str+itos(vec[i]);
}
str += "]";
return str;
} break;
case REAL_ARRAY: {
DVector<real_t> vec = operator DVector<real_t>();
String str("[");
for(int i=0;i<vec.size();i++) {
if (i>0)
str+=", ";
str=str+rtos(vec[i]);
}
str += "]";
return str;
} break;
case ARRAY: {
Array arr = operator Array();
String str("[");
for (int i=0; i<arr.size(); i++) {
if (i)
str+=", ";
str += String(arr[i]);
};
str += "]";
return str;
} break;
case OBJECT: {
if (_get_obj().obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(_get_obj().obj)) {
return "[Deleted Object]";
};
};
#endif
return "["+_get_obj().obj->get_class()+":"+itos(_get_obj().obj->get_instance_ID())+"]";
} else
return "[Object:null]";
} break;
default: {
return "["+get_type_name(type)+"]";
}
}
return "";
}
Variant::operator Vector2() const {
if (type==VECTOR2)
return *reinterpret_cast<const Vector2*>(_data._mem);
else if (type==VECTOR3)
return Vector2(reinterpret_cast<const Vector3*>(_data._mem)->x,reinterpret_cast<const Vector3*>(_data._mem)->y);
else
return Vector2();
}
Variant::operator Rect2() const {
if (type==RECT2)
return *reinterpret_cast<const Rect2*>(_data._mem);
else
return Rect2();
}
Variant::operator Vector3() const {
if (type==VECTOR3)
return *reinterpret_cast<const Vector3*>(_data._mem);
else
return Vector3();
}
Variant::operator Plane() const {
if (type==PLANE)
return *reinterpret_cast<const Plane*>(_data._mem);
else
return Plane();
}
Variant::operator AABB() const {
if (type==_AABB)
return *_data._aabb;
else
return AABB();
}
Variant::operator Matrix3() const {
if (type==MATRIX3)
return *_data._matrix3;
else if (type==QUAT)
return *reinterpret_cast<const Quat*>(_data._mem);
else if (type==TRANSFORM)
return _data._transform->basis;
else
return Matrix3();
}
Variant::operator Quat() const {
if (type==QUAT)
return *reinterpret_cast<const Quat*>(_data._mem);
else if (type==MATRIX3)
return *_data._matrix3;
else if (type==TRANSFORM)
return _data._transform->basis;
else
return Quat();
}
Variant::operator Transform() const {
if (type==TRANSFORM)
return *_data._transform;
else if (type==MATRIX3)
return Transform(*_data._matrix3,Vector3());
else if (type==QUAT)
return Transform(Matrix3(*reinterpret_cast<const Quat*>(_data._mem)),Vector3());
else
return Transform();
}
Variant::operator Matrix32() const {
if (type==MATRIX32) {
return *_data._matrix32;
} else if (type==TRANSFORM) {
const Transform& t = *_data._transform;;
Matrix32 m;
m.elements[0][0]=t.basis.elements[0][0];
m.elements[0][1]=t.basis.elements[1][0];
m.elements[1][0]=t.basis.elements[0][1];
m.elements[1][1]=t.basis.elements[1][1];
m.elements[2][0]=t.origin[0];
m.elements[2][1]=t.origin[1];
return m;
} else
return Matrix32();
}
Variant::operator Color() const {
if (type==COLOR)
return *reinterpret_cast<const Color*>(_data._mem);
else if (type==STRING)
return Color::html( operator String() );
else if (type==INT)
return Color::hex( operator int() );
else
return Color();
}
Variant::operator Image() const {
if (type==IMAGE)
return *_data._image;
else
return Image();
}
Variant::operator NodePath() const {
if (type==NODE_PATH)
return *reinterpret_cast<const NodePath*>(_data._mem);
else if (type==STRING)
return NodePath(operator String());
else
return NodePath();
}
Variant::operator RefPtr() const {
if (type==OBJECT)
return _get_obj().ref;
else
return RefPtr();
}
Variant::operator RID() const {
if (type==_RID)
return *reinterpret_cast<const RID*>(_data._mem);
else if (type==OBJECT && !_get_obj().ref.is_null()) {
return _get_obj().ref.get_rid();
} else if (type==OBJECT && _get_obj().obj) {
Variant::CallError ce;
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid,NULL,0,ce);
if (ce.error==Variant::CallError::CALL_OK && ret.get_type()==Variant::_RID) {
return ret;
}
return RID();
} else {
return RID();
}
}
Variant::operator Object*() const {
if (type==OBJECT)
return _get_obj().obj;
else
return NULL;
}
Variant::operator Node*() const {
if (type==OBJECT)
return _get_obj().obj?_get_obj().obj->cast_to<Node>():NULL;
else
return NULL;
}
Variant::operator Control*() const {
if (type==OBJECT)
return _get_obj().obj?_get_obj().obj->cast_to<Control>():NULL;
else
return NULL;
}
Variant::operator InputEvent() const {
if (type==INPUT_EVENT)
return *reinterpret_cast<const InputEvent*>(_data._input_event);
else
return InputEvent();
}
Variant::operator Dictionary() const {
if (type==DICTIONARY)
return *reinterpret_cast<const Dictionary*>(_data._mem);
else
return Dictionary();
}
template<class DA,class SA>
inline DA _convert_array(const SA& p_array) {
DA da;
da.resize(p_array.size());
for(int i=0;i<p_array.size();i++) {
da.set( i, Variant(p_array.get(i)) );
}
return da;
}
template<class DA>
inline DA _convert_array_from_variant(const Variant& p_variant) {
switch(p_variant.get_type()) {
case Variant::ARRAY: { return _convert_array<DA,Array >( p_variant.operator Array () ); }
case Variant::RAW_ARRAY: { return _convert_array<DA,DVector<uint8_t> >( p_variant.operator DVector<uint8_t> () ); }
case Variant::INT_ARRAY: { return _convert_array<DA,DVector<int> >( p_variant.operator DVector<int> () ); }
case Variant::REAL_ARRAY: { return _convert_array<DA,DVector<real_t> >( p_variant.operator DVector<real_t> () ); }
case Variant::STRING_ARRAY: { return _convert_array<DA,DVector<String> >( p_variant.operator DVector<String> () ); }
case Variant::VECTOR2_ARRAY: { return _convert_array<DA,DVector<Vector2> >( p_variant.operator DVector<Vector2> () ); }
case Variant::VECTOR3_ARRAY: { return _convert_array<DA,DVector<Vector3> >( p_variant.operator DVector<Vector3> () ); }
case Variant::COLOR_ARRAY: { return _convert_array<DA,DVector<Color> >( p_variant.operator DVector<Color>() ); }
default: { return DA(); }
}
return DA();
}
Variant::operator Array() const {
if (type==ARRAY)
return *reinterpret_cast<const Array*>(_data._mem);
else
return _convert_array_from_variant<Array >(*this);
}
Variant::operator DVector<uint8_t>() const {
if (type==RAW_ARRAY)
return *reinterpret_cast<const DVector<uint8_t>* >(_data._mem);
else
return _convert_array_from_variant<DVector<uint8_t> >(*this);
}
Variant::operator DVector<int>() const {
if (type==INT_ARRAY)
return *reinterpret_cast<const DVector<int>* >(_data._mem);
else
return _convert_array_from_variant<DVector<int> >(*this);
}
Variant::operator DVector<real_t>() const {
if (type==REAL_ARRAY)
return *reinterpret_cast<const DVector<real_t>* >(_data._mem);
else
return _convert_array_from_variant<DVector<real_t> >(*this);
}
Variant::operator DVector<String>() const {
if (type==STRING_ARRAY)
return *reinterpret_cast<const DVector<String>* >(_data._mem);
else
return _convert_array_from_variant<DVector<String> >(*this);
}
Variant::operator DVector<Vector3>() const {
if (type==VECTOR3_ARRAY)
return *reinterpret_cast<const DVector<Vector3>* >(_data._mem);
else
return _convert_array_from_variant<DVector<Vector3> >(*this);
}
Variant::operator DVector<Vector2>() const {
if (type==VECTOR2_ARRAY)
return *reinterpret_cast<const DVector<Vector2>* >(_data._mem);
else
return _convert_array_from_variant<DVector<Vector2> >(*this);
}
Variant::operator DVector<Color>() const {
if (type==COLOR_ARRAY)
return *reinterpret_cast<const DVector<Color>* >(_data._mem);
else
return _convert_array_from_variant<DVector<Color> >(*this);
}
/* helpers */
Variant::operator Vector<RID>() const {
Array va= operator Array();
Vector<RID> rids;
rids.resize(va.size());
for(int i=0;i<rids.size();i++)
rids[i]=va[i];
return rids;
}
Variant::operator Vector<Vector2>() const {
DVector<Vector2> from=operator DVector<Vector2>();
Vector<Vector2> to;
int len=from.size();
if (len==0)
return Vector<Vector2>();
to.resize(len);
DVector<Vector2>::Read r = from.read();
Vector2 *w = &to[0];
for (int i=0;i<len;i++) {
w[i]=r[i];
}
return to;
}
Variant::operator DVector<Plane>() const {
Array va= operator Array();
DVector<Plane> planes;
int va_size=va.size();
if (va_size==0)
return planes;
planes.resize(va_size);
DVector<Plane>::Write w = planes.write();
for(int i=0;i<va_size;i++)
w[i]=va[i];
return planes;
}
Variant::operator DVector<Face3>() const {
DVector<Vector3> va= operator DVector<Vector3>();
DVector<Face3> faces;
int va_size=va.size();
if (va_size==0)
return faces;
faces.resize(va_size/3);
DVector<Face3>::Write w = faces.write();
DVector<Vector3>::Read r = va.read();
for(int i=0;i<va_size;i++)
w[i/3].vertex[i%3]=r[i];
return faces;
}
Variant::operator Vector<Plane>() const {
Array va= operator Array();
Vector<Plane> planes;
int va_size=va.size();
if (va_size==0)
return planes;
planes.resize(va_size);
for(int i=0;i<va_size;i++)
planes[i]=va[i];
return planes;
}
Variant::operator Vector<Variant>() const {
Array from=operator Array();
Vector<Variant> to;
int len=from.size();
to.resize(len);
for (int i=0;i<len;i++) {
to[i]=from[i];
}
return to;
}
Variant::operator Vector<uint8_t>() const {
DVector<uint8_t> from=operator DVector<uint8_t>();
Vector<uint8_t> to;
int len=from.size();
to.resize(len);
for (int i=0;i<len;i++) {
to[i]=from[i];
}
return to;
}
Variant::operator Vector<int>() const {
DVector<int> from=operator DVector<int>();
Vector<int> to;
int len=from.size();
to.resize(len);
for (int i=0;i<len;i++) {
to[i]=from[i];
}
return to;
}
Variant::operator Vector<real_t>() const {
DVector<real_t> from=operator DVector<real_t>();
Vector<real_t> to;
int len=from.size();
to.resize(len);
for (int i=0;i<len;i++) {
to[i]=from[i];
}
return to;
}
Variant::operator Vector<String>() const {
DVector<String> from=operator DVector<String>();
Vector<String> to;
int len=from.size();
to.resize(len);
for (int i=0;i<len;i++) {
to[i]=from[i];
}
return to;
}
Variant::operator Vector<Vector3>() const {
DVector<Vector3> from=operator DVector<Vector3>();
Vector<Vector3> to;
int len=from.size();
if (len==0)
return Vector<Vector3>();
to.resize(len);
DVector<Vector3>::Read r = from.read();
Vector3 *w = &to[0];
for (int i=0;i<len;i++) {
w[i]=r[i];
}
return to;
}
Variant::operator Vector<Color>() const {
DVector<Color> from=operator DVector<Color>();
Vector<Color> to;
int len=from.size();
if (len==0)
return Vector<Color>();
to.resize(len);
DVector<Color>::Read r = from.read();
Color *w = &to[0];
for (int i=0;i<len;i++) {
w[i]=r[i];
}
return to;
}
Variant::operator Margin() const {
return (Margin)operator int();
}
Variant::operator Orientation() const {
return (Orientation)operator int();
}
Variant::operator IP_Address() const {
if (type==REAL_ARRAY || type==INT_ARRAY || type==RAW_ARRAY) {
DVector<int> addr=operator DVector<int>();
if (addr.size()==4) {
return IP_Address(addr.get(0),addr.get(1),addr.get(2),addr.get(3));
}
}
return IP_Address( operator String() );
}
Variant::Variant(bool p_bool) {
type=BOOL;
_data._bool=p_bool;
}
/*
Variant::Variant(long unsigned int p_long) {
type=INT;
_data._int=p_long;
};
*/
Variant::Variant(signed int p_int) {
type=INT;
_data._int=p_int;
}
Variant::Variant(unsigned int p_int) {
type=INT;
_data._int=p_int;
}
#ifdef NEED_LONG_INT
Variant::Variant(signed long p_int) {
type=INT;
_data._int=p_int;
}
Variant::Variant(unsigned long p_int) {
type=INT;
_data._int=p_int;
}
#endif
Variant::Variant(int64_t p_int) {
type=INT;
_data._int=p_int;
}
Variant::Variant(uint64_t p_int) {
type=INT;
_data._int=p_int;
}
Variant::Variant(signed short p_short) {
type=INT;
_data._int=p_short;
}
Variant::Variant(unsigned short p_short) {
type=INT;
_data._int=p_short;
}
Variant::Variant(signed char p_char) {
type=INT;
_data._int=p_char;
}
Variant::Variant(unsigned char p_char) {
type=INT;
_data._int=p_char;
}
Variant::Variant(float p_float) {
type=REAL;
_data._real=p_float;
}
Variant::Variant(double p_double) {
type=REAL;
_data._real=p_double;
}
Variant::Variant(const StringName& p_string) {
type=STRING;
memnew_placement( _data._mem, String( p_string.operator String() ) );
}
Variant::Variant(const String& p_string) {
type=STRING;
memnew_placement( _data._mem, String( p_string ) );
}
Variant::Variant(const char * const p_cstring) {
type=STRING;
memnew_placement( _data._mem, String( (const char*)p_cstring ) );
}
Variant::Variant(const CharType * p_wstring) {
type=STRING;
memnew_placement( _data._mem, String( p_wstring ) );
}
Variant::Variant(const Vector3& p_vector3) {
type=VECTOR3;
memnew_placement( _data._mem, Vector3( p_vector3 ) );
}
Variant::Variant(const Vector2& p_vector2) {
type=VECTOR2;
memnew_placement( _data._mem, Vector2( p_vector2 ) );
}
Variant::Variant(const Rect2& p_rect2) {
type=RECT2;
memnew_placement( _data._mem, Rect2( p_rect2 ) );
}
Variant::Variant(const Plane& p_plane) {
type=PLANE;
memnew_placement( _data._mem, Plane( p_plane ) );
}
Variant::Variant(const AABB& p_aabb) {
type=_AABB;
_data._aabb = memnew( AABB( p_aabb ) );
}
Variant::Variant(const Matrix3& p_matrix) {
type=MATRIX3;
_data._matrix3= memnew( Matrix3( p_matrix ) );
}
Variant::Variant(const Quat& p_quat) {
type=QUAT;
memnew_placement( _data._mem, Quat( p_quat ) );
}
Variant::Variant(const Transform& p_transform) {
type=TRANSFORM;
_data._transform = memnew( Transform( p_transform ) );
}
Variant::Variant(const Matrix32& p_transform) {
type=MATRIX32;
_data._matrix32 = memnew( Matrix32( p_transform ) );
}
Variant::Variant(const Color& p_color) {
type=COLOR;
memnew_placement( _data._mem, Color(p_color) );
}
Variant::Variant(const Image& p_image) {
type=IMAGE;
_data._image=memnew( Image(p_image) );
}
Variant::Variant(const NodePath& p_node_path) {
type=NODE_PATH;
memnew_placement( _data._mem, NodePath(p_node_path) );
}
Variant::Variant(const InputEvent& p_input_event) {
type=INPUT_EVENT;
_data._input_event = memnew( InputEvent(p_input_event) );
}
Variant::Variant(const RefPtr& p_resource) {
type=OBJECT;
memnew_placement( _data._mem, ObjData );
REF ref = p_resource;
_get_obj().obj=ref.ptr();
_get_obj().ref=p_resource;
}
Variant::Variant(const RID& p_rid) {
type=_RID;
memnew_placement( _data._mem, RID(p_rid) );
}
Variant::Variant(const Object* p_object) {
type=OBJECT;
memnew_placement( _data._mem, ObjData );
_get_obj().obj=const_cast<Object*>(p_object);
}
Variant::Variant(const Dictionary& p_dictionary) {
type=DICTIONARY;
memnew_placement( _data._mem, (Dictionary)( p_dictionary) );
}
Variant::Variant(const Array& p_array) {
type=ARRAY;
memnew_placement( _data._mem, Array(p_array) );
}
Variant::Variant(const DVector<Plane>& p_array) {
type=ARRAY;
Array *plane_array=memnew_placement( _data._mem, Array );
plane_array->resize( p_array.size() );
for (int i=0;i<p_array.size();i++) {
plane_array->operator [](i)=Variant(p_array[i]);
}
}
Variant::Variant(const Vector<Plane>& p_array) {
type=ARRAY;
Array *plane_array=memnew_placement( _data._mem, Array );
plane_array->resize( p_array.size() );
for (int i=0;i<p_array.size();i++) {
plane_array->operator [](i)=Variant(p_array[i]);
}
}
Variant::Variant(const Vector<RID>& p_array) {
type=ARRAY;
Array *rid_array=memnew_placement( _data._mem, Array );
rid_array->resize( p_array.size() );
for (int i=0;i<p_array.size();i++) {
rid_array->set(i,Variant(p_array[i]));
}
}
Variant::Variant(const Vector<Vector2>& p_array) {
type=NIL;
DVector<Vector2> v;
int len=p_array.size();
if (len>0) {
v.resize(len);
DVector<Vector2>::Write w = v.write();
const Vector2 *r = p_array.ptr();
for (int i=0;i<len;i++)
w[i]=r[i];
}
*this=v;
}
Variant::Variant(const DVector<uint8_t>& p_raw_array) {
type=RAW_ARRAY;
memnew_placement( _data._mem, DVector<uint8_t>(p_raw_array) );
}
Variant::Variant(const DVector<int>& p_int_array) {
type=INT_ARRAY;
memnew_placement( _data._mem, DVector<int>(p_int_array) );
}
Variant::Variant(const DVector<real_t>& p_real_array) {
type=REAL_ARRAY;
memnew_placement( _data._mem, DVector<real_t>(p_real_array) );
}
Variant::Variant(const DVector<String>& p_string_array) {
type=STRING_ARRAY;
memnew_placement( _data._mem, DVector<String>(p_string_array) );
}
Variant::Variant(const DVector<Vector3>& p_vector3_array) {
type=VECTOR3_ARRAY;
memnew_placement( _data._mem, DVector<Vector3>(p_vector3_array) );
}
Variant::Variant(const DVector<Vector2>& p_vector2_array) {
type=VECTOR2_ARRAY;
memnew_placement( _data._mem, DVector<Vector2>(p_vector2_array) );
}
Variant::Variant(const DVector<Color>& p_color_array) {
type=COLOR_ARRAY;
memnew_placement( _data._mem, DVector<Color>(p_color_array) );
}
Variant::Variant(const DVector<Face3>& p_face_array) {
DVector<Vector3> vertices;
int face_count=p_face_array.size();
vertices.resize(face_count*3);
if (face_count) {
DVector<Face3>::Read r = p_face_array.read();
DVector<Vector3>::Write w = vertices.write();
for(int i=0;i<face_count;i++) {
for(int j=0;j<3;j++)
w[i*3+j]=r[i].vertex[j];
}
r=DVector<Face3>::Read();
w=DVector<Vector3>::Write();
}
type = NIL;
*this = vertices;
}
/* helpers */
Variant::Variant(const Vector<Variant>& p_array) {
type=NIL;
Array v;
int len=p_array.size();
v.resize(len);
for (int i=0;i<len;i++)
v.set(i,p_array[i]);
*this=v;
}
Variant::Variant(const Vector<uint8_t>& p_array) {
type=NIL;
DVector<uint8_t> v;
int len=p_array.size();
v.resize(len);
for (int i=0;i<len;i++)
v.set(i,p_array[i]);
*this=v;
}
Variant::Variant(const Vector<int>& p_array) {
type=NIL;
DVector<int> v;
int len=p_array.size();
v.resize(len);
for (int i=0;i<len;i++)
v.set(i,p_array[i]);
*this=v;
}
Variant::Variant(const Vector<real_t>& p_array) {
type=NIL;
DVector<real_t> v;
int len=p_array.size();
v.resize(len);
for (int i=0;i<len;i++)
v.set(i,p_array[i]);
*this=v;
}
Variant::Variant(const Vector<String>& p_array) {
type=NIL;
DVector<String> v;
int len=p_array.size();
v.resize(len);
for (int i=0;i<len;i++)
v.set(i,p_array[i]);
*this=v;
}
Variant::Variant(const Vector<Vector3>& p_array) {
type=NIL;
DVector<Vector3> v;
int len=p_array.size();
if (len>0) {
v.resize(len);
DVector<Vector3>::Write w = v.write();
const Vector3 *r = p_array.ptr();
for (int i=0;i<len;i++)
w[i]=r[i];
}
*this=v;
}
Variant::Variant(const Vector<Color>& p_array) {
type=NIL;
DVector<Color> v;
int len=p_array.size();
v.resize(len);
for (int i=0;i<len;i++)
v.set(i,p_array[i]);
*this=v;
}
void Variant::operator=(const Variant& p_variant) {
reference(p_variant);
}
Variant::Variant(const IP_Address& p_address) {
type=STRING;
memnew_placement( _data._mem, String( p_address ) );
}
Variant::Variant(const Variant& p_variant) {
type=NIL;
reference(p_variant);
}
/*
Variant::~Variant() {
clear();
}*/
uint32_t Variant::hash() const {
switch( type ) {
case NIL: {
return 0;
} break;
case BOOL: {
return _data._bool?1:0;
} break;
case INT: {
return _data._int;
} break;
case REAL: {
MarshallFloat mf;
mf.f=_data._real;
return mf.i;
} break;
case STRING: {
return reinterpret_cast<const String*>(_data._mem)->hash();
} break;
// math types
case VECTOR2: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2*>(_data._mem)->x);
return hash_djb2_one_float(reinterpret_cast<const Vector2*>(_data._mem)->y,hash);
} break;
case RECT2: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->pos.x);
hash = hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->pos.y,hash);
hash = hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->size.x,hash);
return hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->size.y,hash);
} break;
case MATRIX32: {
uint32_t hash = 5831;
for(int i=0;i<3;i++) {
for(int j=0;j<2;j++) {
hash = hash_djb2_one_float(_data._matrix32->elements[i][j],hash);
}
}
return hash;
} break;
case VECTOR3: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector3*>(_data._mem)->x);
hash = hash_djb2_one_float(reinterpret_cast<const Vector3*>(_data._mem)->y,hash);
return hash_djb2_one_float(reinterpret_cast<const Vector3*>(_data._mem)->z,hash);
} break;
case PLANE: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->normal.x);
hash = hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->normal.y,hash);
hash = hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->normal.z,hash);
return hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->d,hash);
} break;
/*
case QUAT: {
} break;*/
case _AABB: {
uint32_t hash = 5831;
for(int i=0;i<3;i++) {
hash = hash_djb2_one_float(_data._aabb->pos[i],hash);
hash = hash_djb2_one_float(_data._aabb->size[i],hash);
}
return hash;
} break;
case QUAT: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->x);
hash = hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->y,hash);
hash = hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->z,hash);
return hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->w,hash);
} break;
case MATRIX3: {
uint32_t hash = 5831;
for(int i=0;i<3;i++) {
for(int j=0;j<3;j++) {
hash = hash_djb2_one_float(_data._matrix3->elements[i][j],hash);
}
}
return hash;
} break;
case TRANSFORM: {
uint32_t hash = 5831;
for(int i=0;i<3;i++) {
for(int j=0;j<3;j++) {
hash = hash_djb2_one_float(_data._transform->basis.elements[i][j],hash);
}
hash = hash_djb2_one_float(_data._transform->origin[i],hash);
}
return hash;
} break;
// misc types
case COLOR: {
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->r);
hash = hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->g,hash);
hash = hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->b,hash);
return hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->a,hash);
} break;
case IMAGE: {
return 0;
} break;
case _RID: {
return hash_djb2_one_64(reinterpret_cast<const RID*>(_data._mem)->get_id());
} break;
case OBJECT: {
return hash_djb2_one_64(make_uint64_t(_get_obj().obj));
} break;
case NODE_PATH: {
return reinterpret_cast<const NodePath*>(_data._mem)->hash();
} break;
case INPUT_EVENT: {
return hash_djb2_buffer((uint8_t*)_data._input_event,sizeof(InputEvent));
} break;
case DICTIONARY: {
return reinterpret_cast<const Dictionary*>(_data._mem)->hash();
} break;
case ARRAY: {
const Array& arr = *reinterpret_cast<const Array* >(_data._mem);
return arr.hash();
} break;
case RAW_ARRAY: {
const DVector<uint8_t>& arr = *reinterpret_cast<const DVector<uint8_t>* >(_data._mem);
int len = arr.size();
DVector<uint8_t>::Read r = arr.read();
return hash_djb2_buffer((uint8_t*)&r[0],len);
} break;
case INT_ARRAY: {
const DVector<int>& arr = *reinterpret_cast<const DVector<int>* >(_data._mem);
int len = arr.size();
DVector<int>::Read r = arr.read();
return hash_djb2_buffer((uint8_t*)&r[0],len*sizeof(int));
} break;
case REAL_ARRAY: {
const DVector<real_t>& arr = *reinterpret_cast<const DVector<real_t>* >(_data._mem);
int len = arr.size();
DVector<real_t>::Read r = arr.read();
return hash_djb2_buffer((uint8_t*)&r[0],len*sizeof(real_t));
} break;
case STRING_ARRAY: {
uint32_t hash=5831;
const DVector<String>& arr = *reinterpret_cast<const DVector<String>* >(_data._mem);
int len = arr.size();
DVector<String>::Read r = arr.read();
for(int i=0;i<len;i++) {
hash = hash_djb2_one_32(r[i].hash(),hash);
}
return hash;
} break;
case VECTOR2_ARRAY: {
uint32_t hash=5831;
const DVector<Vector2>& arr = *reinterpret_cast<const DVector<Vector2>* >(_data._mem);
int len = arr.size();
DVector<Vector2>::Read r = arr.read();
for(int i=0;i<len;i++) {
hash = hash_djb2_one_float(r[i].x,hash);
hash = hash_djb2_one_float(r[i].y,hash);
}
return hash;
} break;
case VECTOR3_ARRAY: {
uint32_t hash=5831;
const DVector<Vector3>& arr = *reinterpret_cast<const DVector<Vector3>* >(_data._mem);
int len = arr.size();
DVector<Vector3>::Read r = arr.read();
for(int i=0;i<len;i++) {
hash = hash_djb2_one_float(r[i].x,hash);
hash = hash_djb2_one_float(r[i].y,hash);
hash = hash_djb2_one_float(r[i].z,hash);
}
return hash;
} break;
case COLOR_ARRAY: {
uint32_t hash=5831;
const DVector<Color>& arr = *reinterpret_cast<const DVector<Color>* >(_data._mem);
int len = arr.size();
DVector<Color>::Read r = arr.read();
for(int i=0;i<len;i++) {
hash = hash_djb2_one_float(r[i].r,hash);
hash = hash_djb2_one_float(r[i].g,hash);
hash = hash_djb2_one_float(r[i].b,hash);
hash = hash_djb2_one_float(r[i].a,hash);
}
return hash;
} break;
default: {}
}
return 0;
}
bool Variant::is_ref() const {
return type==OBJECT && !_get_obj().ref.is_null();
}
Vector<Variant> varray() {
return Vector<Variant>();
}
Vector<Variant> varray(const Variant& p_arg1) {
Vector<Variant> v;
v.push_back(p_arg1);
return v;
}
Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
return v;
}
Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
v.push_back(p_arg3);
return v;
}
Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
v.push_back(p_arg3);
v.push_back(p_arg4);
return v;
}
Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4,const Variant& p_arg5) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
v.push_back(p_arg3);
v.push_back(p_arg4);
v.push_back(p_arg5);
return v;
}
void Variant::static_assign(const Variant& p_variant) {
}
bool Variant::is_shared() const {
switch(type) {
case OBJECT: return true;
case ARRAY: return reinterpret_cast<const Array*>(_data._mem)->is_shared();
case DICTIONARY: return reinterpret_cast<const Dictionary*>(_data._mem)->is_shared();
default: {}
}
return false;
}
Variant Variant::call(const StringName& p_method,VARIANT_ARG_DECLARE) {
VARIANT_ARGPTRS;
int argc=0;
for(int i=0;i<VARIANT_ARG_MAX;i++) {
if (argptr[i]->get_type()==Variant::NIL)
break;
argc++;
}
CallError error;
Variant ret = call(p_method,argptr,argc,error);
switch(error.error) {
case CallError::CALL_ERROR_INVALID_ARGUMENT: {
String err = "Invalid type for argument #"+itos(error.argument)+", expected '"+Variant::get_type_name(error.expected)+"'.";
ERR_PRINT(err.utf8().get_data());
} break;
case CallError::CALL_ERROR_INVALID_METHOD: {
String err = "Invalid method '"+p_method+"' for type '"+Variant::get_type_name(type)+"'.";
ERR_PRINT(err.utf8().get_data());
} break;
case CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
String err = "Too many arguments for method '"+p_method+"'";
ERR_PRINT(err.utf8().get_data());
} break;
default: {}
}
return ret;
}
void Variant::construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct,void *p_construct_ud) {
r_value=Variant();
}
String Variant::get_construct_string() const {
String vars;
VariantWriter::write_to_string(*this,vars);
return vars;
}
String Variant::get_call_error_text(Object* p_base, const StringName& p_method,const Variant** p_argptrs,int p_argcount,const Variant::CallError &ce) {
String err_text;
if (ce.error==Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
int errorarg=ce.argument;
err_text="Cannot convert argument "+itos(errorarg+1)+" from "+Variant::get_type_name(p_argptrs[errorarg]->get_type())+" to "+Variant::get_type_name(ce.expected)+".";
} else if (ce.error==Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
err_text="Method expected "+itos(ce.argument)+" arguments, but called with "+itos(p_argcount)+".";
} else if (ce.error==Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
err_text="Method expected "+itos(ce.argument)+" arguments, but called with "+itos(p_argcount)+".";
} else if (ce.error==Variant::CallError::CALL_ERROR_INVALID_METHOD) {
err_text="Method not found.";
} else if (ce.error==Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
err_text="Instance is null";
} else if (ce.error==Variant::CallError::CALL_OK){
return "Call OK";
}
String class_name = p_base->get_class();
Ref<Script> script = p_base->get_script();
if (script.is_valid() && script->get_path().is_resource_file()) {
class_name+="("+script->get_path().get_file()+")";
}
return "'"+class_name+"::"+String(p_method)+"': "+err_text;
}
String vformat(const String& p_text, const Variant& p1,const Variant& p2,const Variant& p3,const Variant& p4,const Variant& p5) {
Array args;
if (p1.get_type()!=Variant::NIL) {
args.push_back(p1);
if (p2.get_type()!=Variant::NIL) {
args.push_back(p2);
if (p3.get_type()!=Variant::NIL) {
args.push_back(p3);
if (p4.get_type()!=Variant::NIL) {
args.push_back(p4);
if (p5.get_type()!=Variant::NIL) {
args.push_back(p5);
}
}
}
}
}
bool error=false;
String fmt = p_text.sprintf(args,&error);
ERR_FAIL_COND_V(error,String());
return fmt;
}