.. |
forward_id_storage.cpp
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
forward_id_storage.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
light_storage.cpp
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
light_storage.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
material_storage.cpp
|
Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances
|
2022-10-28 23:17:23 +03:00 |
material_storage.h
|
Fix incorrect setup of boolean uniform instances
|
2022-10-09 08:50:18 +03:00 |
mesh_storage.cpp
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
mesh_storage.h
|
Fix EXE_BAD_ACCESS caused by optional argument
|
2022-10-26 19:33:35 +01:00 |
particles_storage.cpp
|
SCons: Re-enable treating #warning as error with werror
|
2022-10-10 16:12:26 +02:00 |
particles_storage.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
render_buffer_custom_data_rd.h
|
Extracting render buffers and changing it to a more generic solution
|
2022-09-01 20:01:45 +10:00 |
render_scene_buffers_rd.cpp
|
Adding getters to RenderTarget and implementing override functionality for XR
|
2022-10-05 11:37:49 +11:00 |
render_scene_buffers_rd.h
|
Adding getters to RenderTarget and implementing override functionality for XR
|
2022-10-05 11:37:49 +11:00 |
render_scene_data_rd.cpp
|
Emulate double precision for regular rendering operation.
|
2022-09-20 23:40:01 -07:00 |
render_scene_data_rd.h
|
Use radial distance for making LOD decisions.
|
2022-10-12 07:21:42 -06:00 |
SCsub
|
|
|
texture_storage.cpp
|
Make some Image methods static
|
2022-10-14 14:34:15 +02:00 |
texture_storage.h
|
Adding getters to RenderTarget and implementing override functionality for XR
|
2022-10-05 11:37:49 +11:00 |
utilities.cpp
|
Merge pull request #64710 from MinusKube/window-size-crash
|
2022-10-27 10:02:44 -07:00 |
utilities.h
|
Prevent windows from having a size greater than device limit
|
2022-09-04 22:48:54 +02:00 |