c38984d286
Applies to javascript files inside the platform library folder, the exposed Engine code, and any javascript files in modules. Files ending with ".externs.js" will be ignored, you can create a ".eslintignore" file to specify extra files to be ignored.
24 lines
982 B
JSON
24 lines
982 B
JSON
{
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"name": "godot",
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"private": true,
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"version": "1.0.0",
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"description": "Linting setup for Godot's HTML5 platform code",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1",
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"lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules",
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"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
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"lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
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"lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js",
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"format": "npm run format:engine && npm run format:libs && npm run format:modules",
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"format:engine": "npm run lint:engine -- --fix",
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"format:libs": "npm run lint:libs -- --fix",
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"format:modules": "npm run lint:modules -- --fix"
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},
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"author": "Godot Engine contributors",
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"license": "MIT",
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"devDependencies": {
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"eslint": "^7.9.0",
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"eslint-config-airbnb-base": "^14.2.0",
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"eslint-plugin-import": "^2.22.0"
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}
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}
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