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canvas_layer.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
canvas_layer.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
http_request.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
http_request.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
instance_placeholder.cpp
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
instance_placeholder.h
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
node.cpp
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
node.h
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Optmized data sent during RPC and RSet calls.
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2020-02-12 13:36:47 +01:00 |
resource_preloader.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
resource_preloader.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
scene_tree.cpp
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Modernized default 3D material, fixes material bugs.
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2020-02-11 12:01:24 +01:00 |
scene_tree.h
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Bugfixes and ability to better specify filter and repeat modes everywhere.
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2020-02-11 11:53:28 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
timer.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
timer.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
viewport.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
viewport.h
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Added normalmap guided roughness mipmap generator, and a global roughness limiter.
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2020-02-11 12:16:01 +01:00 |