8d7a94389a
I don't already know how the fuck it works, but it is. A bit slow currently, but hope to improve it soon. The current limitations: 1. No constraints. At all. 2. Used simplest CCD algorithm, I just can't believe in jacobian construction from code. 3. Slow to get to target. |
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fixed_materials | ||
inverse_kinematics | ||
kinematic_char | ||
mousepick_test | ||
navmesh | ||
platformer | ||
sat_test | ||
shader_materials | ||
truck_town |