virtualx-engine/platform/windows
Rémi Verschelde 35aee0e3ad
Merge pull request #87247 from bruvzg/win_remove_dxil_check
[Windows] Remove `dxc_path` check.
2024-01-16 15:07:44 +01:00
..
doc_classes
export
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h Windows: Remove MSVC define redundant with _MSC_VER 2023-09-26 11:11:45 +02:00
detect.py
display_server_windows.cpp
display_server_windows.h
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp
gl_manager_windows_native.h
godot.ico
godot.natvis
godot_console.ico
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_res_wrap.rc
godot_windows.cpp
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp [Linux/X11] Add some missing keycodes/scancodes. 2023-03-08 12:13:41 +02:00
key_mapping_windows.h
lang_table.h
os_windows.cpp Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_between_dynamic_libaray_not_found_and_can't_open 2024-01-02 18:06:17 +01:00
os_windows.h
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h
platform_windows_builders.py
README.md
SCsub
tts_windows.cpp
tts_windows.h Windows TTS: Use HashMap instead of RBMap for ids 2023-04-11 15:54:21 +02:00
vulkan_context_win.cpp
vulkan_context_win.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation