c7bc44d5ad
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
6786 lines
154 KiB
Text
6786 lines
154 KiB
Text
# Swiss High German translation of the Godot Engine editor
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# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
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# This file is distributed under the same license as the Godot source code.
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#
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# Christian Fisch <christian.fiesel@gmail.com>, 2016.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"PO-Revision-Date: 2016-07-17 23:44+0000\n"
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"Last-Translator: Christian Fisch <christian.fiesel@gmail.com>\n"
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"Language-Team: Swiss High German <https://hosted.weblate.org/projects/godot-"
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"engine/godot/de_CH/>\n"
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"Language: de_CH\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 2.8-dev\n"
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#: modules/gdscript/gd_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "step argument is zero!"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Not a script with an instance"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a script"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a resource file"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (missing @path)"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (can't load script at @path)"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (invalid script at @path)"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary (invalid subclasses)"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"A node yielded without working memory, please read the docs on how to yield "
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"properly!"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"Node yielded, but did not return a function state in the first working "
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"memory."
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"Return value must be assigned to first element of node working memory! Fix "
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"your node please."
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Node returned an invalid sequence output: "
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Found sequence bit but not the node in the stack, report bug!"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Stack overflow with stack depth: "
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Functions:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Variables:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
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msgid "Signals:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Name is not a valid identifier:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Name already in use by another func/var/signal:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Rename Function"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Rename Variable"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Rename Signal"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Function"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Variable"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Signal"
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msgstr "Script hinzufügen"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Remove Function"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Remove Variable"
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msgstr "Ungültige Bilder löschen"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Editing Variable:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Remove Signal"
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msgstr "Ungültige Bilder löschen"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Editing Signal:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Change Expression"
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msgstr "Typ ändern"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Node"
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msgstr "Node"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a simple reference to the node."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a simple reference to the node."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a Variable Setter."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a Variable Setter."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Preload Node"
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msgstr "Node"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Node(s) From Tree"
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msgstr "Node von Szene"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Getter Property"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Setter Property"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Condition"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Sequence"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Switch"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Iterator"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "While"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Return"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
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msgid "Call"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Get"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/property_editor.cpp
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msgid "Set"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/plugins/canvas_item_editor_plugin.cpp
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#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
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#: tools/editor/plugins/script_text_editor.cpp
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#: tools/editor/plugins/shader_editor_plugin.cpp
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#: tools/editor/project_manager.cpp
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msgid "Edit"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Base Type:"
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msgstr "Typ ändern"
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#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
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msgid "Members:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Available Nodes:"
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msgstr "TimeScale-Node"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Select or create a function to edit graph"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
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#: tools/editor/connections_dialog.cpp
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#: tools/editor/plugins/animation_player_editor_plugin.cpp
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#: tools/editor/plugins/canvas_item_editor_plugin.cpp
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#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
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#: tools/editor/plugins/sample_library_editor_plugin.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
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#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
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#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
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msgid "Close"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Edit Signal Arguments:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Edit Variable:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Change"
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msgstr "Typ ändern"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Delete Selected"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/plugins/script_text_editor.cpp
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msgid "Toggle Breakpoint"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Find Node Type"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Copy Nodes"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Cut Nodes"
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msgstr "Node erstellen"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Paste Nodes"
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msgstr "Node erstellen"
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Input type not iterable: "
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msgstr ""
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Iterator became invalid"
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msgstr ""
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Iterator became invalid: "
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Invalid index property name."
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Base object is not a Node!"
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Path does not lead Node!"
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Invalid index property name '%s' in node %s."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ": Invalid argument of type: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ": Invalid arguments: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "VariableGet not found in script: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "VariableSet not found in script: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "Custom node has no _step() method, can't process graph."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ""
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"Invalid return value from _step(), must be integer (seq out), or string "
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"(error)."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "just pressed"
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "just released"
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid ""
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"Couldn't read the certficate file. Are the path and password both correct?"
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msgstr ""
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#: platform/uwp/export/export.cpp
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#, fuzzy
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msgid "Error creating the signature object."
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msgstr "Fehler beim Schreiben des Projekts PCK!"
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#: platform/uwp/export/export.cpp
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msgid "Error creating the package signature."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid ""
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"No export templates found.\n"
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"Download and install export templates."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Custom debug package not found."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Custom release package not found."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid unique name."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid product GUID."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid publisher GUID."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid background color."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid Store Logo image dimensions (should be 50x50)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid splash screen image dimensions (should be 620x300)."
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msgstr ""
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#: scene/2d/animated_sprite.cpp
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msgid ""
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"A SpriteFrames resource must be created or set in the 'Frames' property in "
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"order for AnimatedSprite to display frames."
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msgstr ""
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"Damit AnimatedSprite Frames anzeigen kann, muss eine SpriteFrame Resource "
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"unter der 'Frames' Property erstellt oder gesetzt sein."
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#: scene/2d/canvas_modulate.cpp
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msgid ""
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"Only one visible CanvasModulate is allowed per scene (or set of instanced "
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"scenes). The first created one will work, while the rest will be ignored."
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msgstr ""
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"Nur ein sichtbares CanvasModulate ist pro Szene (oder ein Satz von "
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"instanzierten Szenen) erlaubt. Das erste erstellte gewinnt der Rest wird "
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"ignoriert."
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#: scene/2d/collision_polygon_2d.cpp
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msgid ""
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|
"CollisionPolygon2D only serves to provide a collision shape to a "
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"CollisionObject2D derived node. Please only use it as a child of Area2D, "
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"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
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msgstr ""
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#: scene/2d/collision_polygon_2d.cpp
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msgid "An empty CollisionPolygon2D has no effect on collision."
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msgstr "Ein leeres CollisionPolygon2D hat keinen Einfluss au die Kollision."
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#: scene/2d/collision_shape_2d.cpp
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msgid ""
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"CollisionShape2D only serves to provide a collision shape to a "
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"CollisionObject2D derived node. Please only use it as a child of Area2D, "
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"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
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msgstr ""
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#: scene/2d/collision_shape_2d.cpp
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msgid ""
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"A shape must be provided for CollisionShape2D to function. Please create a "
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"shape resource for it!"
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msgstr ""
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|
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#: scene/2d/light_2d.cpp
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msgid ""
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"A texture with the shape of the light must be supplied to the 'texture' "
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"property."
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msgstr ""
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#: scene/2d/light_occluder_2d.cpp
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|
msgid ""
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"An occluder polygon must be set (or drawn) for this occluder to take effect."
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msgstr ""
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"Ein Okkluder Polygon muss gesetzt oder gezeichnet werden, damit dieser "
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"Okkluder funktioniert."
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#: scene/2d/light_occluder_2d.cpp
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msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
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msgstr ""
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"Das Okkluder Polygon für diesen Okkluder ist leer. Bitte zeichne ein Polygon!"
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|
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#: scene/2d/navigation_polygon.cpp
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#, fuzzy
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msgid ""
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"A NavigationPolygon resource must be set or created for this node to work. "
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"Please set a property or draw a polygon."
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msgstr ""
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"Eine NavigationPolygon Ressource muss für diesen Node gesetzt oder erstellt "
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"werden, damit er funktioniert. Bitte setze eine Variable oder zeichne ein "
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"Polygon."
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#: scene/2d/navigation_polygon.cpp
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msgid ""
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"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
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"node. It only provides navigation data."
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msgstr ""
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"NavigationPolygonInstance muss ein Kind oder Grosskind vom Navigation2D Node "
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"sein. Es liefert nur Navigationsdaten."
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|
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#: scene/2d/parallax_layer.cpp
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|
msgid ""
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|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
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msgstr ""
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|
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#: scene/2d/particles_2d.cpp
|
|
msgid "Path property must point to a valid Particles2D node to work."
|
|
msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
"PathFollow2D funktioniert nur, wenn sie als Unterobjekt eines Path2D Nodes "
|
|
"gesetzt wird."
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
"Die Pfad-Variable muss auf einen gültigen Node2D Node zeigen um zu "
|
|
"funktionieren."
|
|
|
|
#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
|
|
msgid ""
|
|
"A SampleLibrary resource must be created or set in the 'samples' property in "
|
|
"order for SamplePlayer to play sound."
|
|
msgstr ""
|
|
"Damit SamplePlayer einen Sound abspielen kann, muss eine SampleLibrary "
|
|
"Ressource in der 'samples' Property erzeugt oder definiert werden."
|
|
|
|
#: scene/2d/sprite.cpp
|
|
msgid ""
|
|
"Path property must point to a valid Viewport node to work. Such Viewport "
|
|
"must be set to 'render target' mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp
|
|
msgid ""
|
|
"The Viewport set in the path property must be set as 'render target' in "
|
|
"order for this sprite to work."
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"VisibilityEnable2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
"VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
|
|
"Ordnung der bearbeiteten Hauptszene ist."
|
|
|
|
#: scene/3d/baked_light_instance.cpp
|
|
msgid "BakedLightInstance does not contain a BakedLight resource."
|
|
msgstr ""
|
|
|
|
#: scene/3d/body_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/body_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
#, fuzzy
|
|
msgid "Path property must point to a valid Spatial node to work."
|
|
msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
|
|
|
|
#: scene/3d/scenario_fx.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial_sample_player.cpp
|
|
msgid ""
|
|
"A SampleLibrary resource must be created or set in the 'samples' property in "
|
|
"order for SpatialSamplePlayer to play sound."
|
|
msgstr ""
|
|
"Damit SpatialSamplePlayer einen Sound abspielen kann, muss eine "
|
|
"SampleLibrary Ressource in der 'samples' Eigenschaft erzeugt oder definiert "
|
|
"werden."
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Cancel"
|
|
msgstr "Abbrechen"
|
|
|
|
#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "OK"
|
|
msgstr "Okay"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr "Alert!"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr "Bitte bestätigen..."
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "File Exists, Overwrite?"
|
|
msgstr "Datei existiert, Überschreiben?"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "Alle Dateien (*)"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/filesystem_dock.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
|
msgid "Open"
|
|
msgstr "Öffnen"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "Datei öffnen"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "Datei(en) öffnen"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "Verzeichnis öffnen"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "Datei oder Verzeichnis öffnen"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save"
|
|
msgstr "Speichern"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "Datei speichern"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "File:"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Filter:"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
|
#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Name:"
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Shift+"
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Alt+"
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp
|
|
msgid "Ctrl+"
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Meta+"
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Device"
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Button"
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Left Button."
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Right Button."
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Middle Button."
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Wheel Up."
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Wheel Down."
|
|
msgstr ""
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Axis"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Cut"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
|
msgid "Copy"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
|
msgid "Paste"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Select All"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
|
|
msgid "Clear"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Undo"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine though, but they will "
|
|
"hide upon running."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error initializing FreeType."
|
|
msgstr "Fehler bei der FreeType Inizialisierung."
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Unknown font format."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Error loading font."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Invalid font size."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Disabled"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "All Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move Add Key"
|
|
msgstr "Bild bewegen/einfügen"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Transition"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Transform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Call"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Add Track"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Duplicate Keys"
|
|
msgstr "Anim Bilder duplizieren"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move Anim Track Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move Anim Track Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove Anim Track"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Set Transitions to:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Track Rename"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Track Change Interpolation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Track Change Value Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Edit Node Curve"
|
|
msgstr "Node Kurve editieren"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Edit Selection Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Delete Keys"
|
|
msgstr "Anim Bilder löschen"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Continuous"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Discrete"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Trigger"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Add Key"
|
|
msgstr "Anim Bild hinzufügen"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Move Keys"
|
|
msgstr "Anim Bilder bewegen"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Goto Next Step"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Goto Prev Step"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
|
|
msgid "Linear"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "In-Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Out-In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Transitions"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Create NEW track for %s and insert key?"
|
|
msgstr "Willst du eine neue Ebene inklusiv Bild in %s einfügen?"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Create %d NEW tracks and insert keys?"
|
|
msgstr "Erstelle %d in neuer Ebene inklusiv Bild?"
|
|
|
|
#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Create"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Create & Insert"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Insert Track & Key"
|
|
msgstr "Anim Ebene und Bild einfügen"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Insert Key"
|
|
msgstr "Anim Bild einfügen"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Change Anim Len"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Change Anim Loop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Create Typed Value Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Insert"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Scale Keys"
|
|
msgstr "Anim verlängern"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Add Call Track"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Animation zoom."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Length (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Animation length (in seconds)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Step (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Cursor step snap (in seconds)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Enable/Disable looping in animation."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Add new tracks."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move current track up."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move current track down."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove selected track."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Track tools"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Enable editing of individual keys by clicking them."
|
|
msgstr "Aktivieren des Bildeditors mit einem click auf die jenigen."
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Optimize"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Key"
|
|
msgstr "Bild"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Transition"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Call Functions in Which Node?"
|
|
msgstr "Im welchem Node soll die Funktion aufgerufen werden?"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr "Ungültige Bilder löschen"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr ""
|
|
|
|
#: tools/editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
|
|
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Search:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Sort:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Reverse"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Category:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Support.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Method List For '%s':"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Method List:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Arguments:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Return:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "No Matches"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replaced %d Ocurrence(s)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replace"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Match Case"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Whole Words"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Search"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
|
msgid "Find"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Next"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replaced %d ocurrence(s)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Not found!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replace By"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Case Sensitive"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Backwards"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Prompt On Replace"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Skip"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
|
|
msgid "Line:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Col:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Method in target Node must be specified!"
|
|
msgstr "Die Methode muss im Ziel Node definiert werden!"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Target method not found! Specify a valid method or attach a script to target "
|
|
"Node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect To Node:"
|
|
msgstr "Verbindung zu Node:"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Remove"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Path to Node:"
|
|
msgstr "Pfad zum Node:"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Make Function"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Oneshot"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connecting Signal:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Create Subscription"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connect.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr ""
|
|
|
|
#: tools/editor/create_dialog.cpp
|
|
msgid "Create New"
|
|
msgstr ""
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
|
msgid "Matches:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
|
|
msgid "Description:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will not take effect unless reloaded."
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will take effect when reloaded."
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependencies"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
|
|
#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
|
|
msgid "Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (no undo)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Remove selected files from the project? (no undo)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Scene failed to load due to missing dependencies:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Open Anyway"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Delete selected files?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/filesystem_dock.cpp
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing engine class name."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing buit-in type name."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid Path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "File does not exist."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Not in resource path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Enable"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Name"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Singleton"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "List:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_data.cpp
|
|
msgid "Storing local changes.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_data.cpp
|
|
msgid "Updating scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Refresh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Preview:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Class List:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Search Classes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
|
|
msgid "Class:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Brief Description:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Public Methods:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "GUI Theme Items:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Constants:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Method Description:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Search Text"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Added:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Removed:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
|
|
msgid "Error saving atlas:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Could not save atlas subtexture:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Packing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Exporting for %s"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Setting Up.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_log.cpp
|
|
msgid " Output:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Re-Importing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Importing:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Node From Scene"
|
|
msgstr "Node von Szene"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Save Resource As.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "I see.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't open export templates zip."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Loading Export Templates"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error trying to save layout!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Default editor layout overridden."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Restored default layout to base settings."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Copy Params"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Paste Params"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Copy Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Make Built-In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open in Help"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in later in \"Project Settings\" under the "
|
|
"'application' category."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Current scene was never saved, please save it prior to running."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Open Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Open Script.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "Ja"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Close scene? (Unsaved changes will be lost)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Scene As.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "This scene has never been saved. Save before running?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Please save the scene first."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Translatable Strings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Revert"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "This action cannot be undone. Revert anyway?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Run Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Open Project Manager? \n"
|
|
"(Unsaved changes will be lost)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Ugh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error loading scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr "Szene '%s' hat kapute Abhängigkeiten:"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Default"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "%d more file(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "%d more file(s) or folder(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "New Inherited Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save all Scenes"
|
|
msgstr "Neue Szene speichern als..."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Close Goto Prev. Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Recent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Filter Files.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Convert To.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Translatable Strings.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "MeshLibrary.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "TileSet.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Redo"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Run Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Project Settings"
|
|
msgstr "Projekteinstellungen"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Revert Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr "Zurück zur Projektliste"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Import assets to the project."
|
|
msgstr "Assets zum Projekt importieren."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Tools"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export the project to many platforms."
|
|
msgstr "Exportiere das Projekt für viele Plattformen."
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Export"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr "Projekt starten."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Play"
|
|
msgstr "Abspielen"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Pause the scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Stop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr "Spiele die editierte Szene."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr "Szene starten"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr "Spiele angepasste Szene"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Play Custom Scene"
|
|
msgstr "Spiele angepasste Szene"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Debug options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When exporting or deploying, the resulting executable will attempt to "
|
|
"connect to the IP of this computer in order to be debugged."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Small Deploy with Network FS"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, export or deploy will produce a minimal "
|
|
"executable.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploy will use the USB cable for faster performance. This "
|
|
"option speeds up testing for games with a large footprint."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
|
"running game if this option is turned on."
|
|
msgstr ""
|
|
"Collision-Formen und Raycast Nodes (für 2D und 3D) werden im laufenden Spiel "
|
|
"angezeigt, falls diese Option aktiviert ist."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Navigation meshes and polygons will be visible on the running game if this "
|
|
"option is turned on."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Sync Scene Changes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any changes made to the scene in the editor "
|
|
"will be replicated in the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Sync Script Changes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any script that is saved will be reloaded on "
|
|
"the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Install Export Templates"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "About"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Alerts when an external resource has changed."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Spins when the editor window repaints!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Update Always"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Update Changes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Disable Update Spinner"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Inspector"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save As.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Object properties."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "FileSystem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
|
|
msgid "Node"
|
|
msgstr "Node"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Output"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Re-Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
|
|
msgid "Update"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Thanks!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Export Project"
|
|
msgstr "Projekt exportieren"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export Library"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Password:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Version:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Author:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Status:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Stop Profiling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Start Profiling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Frame Time (sec)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Average Time (sec)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Fixed Frame %"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
|
|
msgid "Time:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Please wait for scan to complete."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Current scene must be saved to re-import."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Save & Re-Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Re-Import Changed Resources"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr "Sieht so aus als hättest du das Schlüsselwort \"tool\" vergessen?"
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_settings.cpp
|
|
msgid "Default (Same as Editor)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr "Selektiere Node(s) zum Importieren aus"
|
|
|
|
#: tools/editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr "Importiere von folgendem Node:"
|
|
|
|
#: tools/editor/file_type_cache.cpp
|
|
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Same source and destination files, doing nothing."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Same source and destination paths, doing nothing."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Can't move directories to within themselves."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Can't operate on '..'"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Pick New Name and Location For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "No files selected!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "View Owners.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Rename or Move.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Move To.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Info"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Show In File Manager"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Re-Import.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Previous Directory"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Next Directory"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Toggle folder status as Favorite"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Instance the selected scene(s) as child of the selected node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr ""
|
|
|
|
#: tools/editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
msgid "No bit masks to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Target path is empty."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Target path must be a complete resource path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Target path must exist."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Save path is empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
msgid "Import BitMasks"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Source Texture(s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Target Path:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Accept"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
msgid "Bit Mask"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "No source font file!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "No target font resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid ""
|
|
"Invalid file extension.\n"
|
|
"Please use .fnt."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Can't load/process source font."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Couldn't save font."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Source Font:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Source Font Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Dest Resource:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "The quick brown fox jumps over the lazy dog."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Test:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Options:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Font Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid ""
|
|
"This file is already a Godot font file, please supply a BMFont type file "
|
|
"instead."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Failed opening as BMFont file."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Invalid font custom source."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "No meshes to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "Single Mesh Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "Source Mesh(es):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "Surface %d"
|
|
msgstr "Oberfläche %d"
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "No samples to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Import Audio Samples"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Source Sample(s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Audio Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "New Clip"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Animation Options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Flags"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Bake FPS:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Optimizer"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Max Linear Error"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Max Angular Error"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Max Angle"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Clips"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Start(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "End(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Loop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Filters"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Source path is empty."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Couldn't load post-import script."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Invalid/broken script for post-import."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Error importing scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import 3D Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Source Scene:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Same as Target Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Shared"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Target Texture Folder:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Post-Process Script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Custom Root Node Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Auto"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Root Node Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "The Following Files are Missing:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import Anyway"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import & Open"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Edited scene has not been saved, open imported scene anyway?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Importing Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Running Custom Script.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import Image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Can't import a file over itself:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Couldn't localize path: %s (already local)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Saving.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "3D Scene Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Uncompressed"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Compress Lossless (PNG)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Compress Lossy (WebP)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Compress (VRAM)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture Format"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture Compression Quality (WebP):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture Options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Please specify some files!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "At least one file needed for Atlas."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Error importing:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Only one file is required for large texture."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Max Texture Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures for Atlas (2D)"
|
|
msgstr "Importiere Texturen für Atlas (2D)"
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Cell Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Large Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Large Textures (2D)"
|
|
msgstr "Importiere Große Texturen (2D)"
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Source Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Base Atlas Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Source Texture(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures for 2D"
|
|
msgstr "Importiere Texturen für 2D"
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures for 3D"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "2D Texture"
|
|
msgstr "2D-Textur"
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "3D Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Atlas Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
|
|
"the project."
|
|
msgstr ""
|
|
"MERKE: Das importieren von 2D Texturen ist nicht zwingend notwendig. Kopiere "
|
|
"einfach png/jpg Dateien in das Projekt."
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Crop empty space."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Large Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Load Source Image"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Slicing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Inserting"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Saving"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't save large texture:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Build Atlas For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Loading Image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't load image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Converting Images"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Cropping Images"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Blitting Images"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't save atlas image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't save converted texture:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Invalid source!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Invalid translation source!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Column"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Language"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "No items to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "No target path!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Import Translations"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Couldn't import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Import Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Source CSV:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Ignore First Row"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Compress"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Add to Project (engine.cfg)"
|
|
msgstr "Zum Projekt hinzufügen (engine.cfg)"
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Import Languages:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/multi_node_edit.cpp
|
|
#, fuzzy
|
|
msgid "MultiNode Set"
|
|
msgstr "MultiNode Set"
|
|
|
|
#: tools/editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr ""
|
|
|
|
#: tools/editor/node_dock.cpp
|
|
#, fuzzy
|
|
msgid "Select a Node to edit Signals and Groups."
|
|
msgstr "Selektiere ein Node um deren Signale und Gruppen zu ändern."
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Toggle Autoplay"
|
|
msgstr "Autoplay Umschalten"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: Invalid animation name!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: Animation name already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Next Changed"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation to copy!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation resource on clipboard!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation to edit!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr "Spiele ausgewählte Animation rückwärts von aktueller Position. (A)"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr "Spiele ausgewählte Animation rückwärts vom Ende. (Shift+A)"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr "Stoppe Animations-Wiedergabe. (S)"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr "Spiele ausgewählte Animation vom Start. (Shift+D)"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr "Ausgewählte Animation von der aktueller Position aus abspielen. (D)"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create new animation in player."
|
|
msgstr "Neue Animation erstellen."
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load animation from disk."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load an animation from disk."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save the current animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save As"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr "Liste der Animationen anzeigen."
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Autoplay on Load"
|
|
msgstr "Beim Laden automatisch abpielen"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Edit Target Blend Times"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Copy Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Error!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Next (Auto Queue):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Mix"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Current:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Add Input"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Clear Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Set Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Rename"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr "Animations-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr "OneShot-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr "Mix-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend2 Node"
|
|
msgstr "Blend2-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend3 Node"
|
|
msgstr "Blend3-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend4 Node"
|
|
msgstr "Blend4-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr "TimeScale-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr "TimeSeek-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr "Transition-Node"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Import Animations.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr "Node Filter editieren"
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Filters.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Parsing %d Triangles:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Triangle #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Light Baker Setup:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Parsing Geometry"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Fixing Lights"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Making BVH"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Creating Light Octree"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Creating Octree Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Transfer to Lightmaps:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Allocating Texture #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Baking Triangle #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Post-Processing Texture #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
|
msgid "Bake!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
|
msgid "Reset the lightmap octree baking process (start over)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/camera_editor_plugin.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Preview"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Pivot"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Action"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Edit IK Chain"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Edit CanvasItem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom (%):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Select Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Drag: Rotate"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Move"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+RMB: Depth list selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Mode"
|
|
msgstr "Bild bewegen/einfügen"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rotate Mode"
|
|
msgstr "Node erstellen"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Expand to Parent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Skeleton.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Bones"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Bones"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom Reset"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom Set.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Insert Keys"
|
|
msgstr "Bild einfügen"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key"
|
|
msgstr "Bild einfügen"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr "Bild in bestehende Ebene einfügen"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Set a Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap (Pixels):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Add %s"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr "Node erstellen"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr "Fehler beim Instanzieren der %s Szene"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "OK :("
|
|
msgstr "Okay :("
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr "Bitte nur ein Node selektieren."
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change default type"
|
|
msgstr "Typ ändern"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Poly"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Create a new polygon from scratch."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Create Poly3D"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
msgid "Set Handle"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
|
msgid "Add/Remove Color Ramp Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Modify Color Ramp"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Creating Mesh Library"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Thumbnail.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Import from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Edit existing polygon:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "LMB: Move Point."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Ctrl+LMB: Split Segment."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "RMB: Erase Point."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Convex Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Shape"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Shape"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Static Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr "Keine Oberflächen Quelle spezifiziert."
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr "Oberflächen Quelle is invalid (invalider Pfad)."
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr "Oberflächen Quelle is invalid (keine Form)."
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr "Oberflächen Quelle is invalid (kein Face)"
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Parent has no solid faces to populate."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Couldn't map area."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr "Wähle eine Ziel Oberfläche aus:"
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr "Ziel Oberfläche:"
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Remove Poly And Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Error loading image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "No pixels with transparency > 128 in image.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Set Emission Mask"
|
|
msgstr "Emissions-Maske setzen"
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Emission Mask"
|
|
msgstr "Inhalt der Emissions-Masken löschen"
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr "Emissions-Maske laden"
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Node does not contain geometry."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Node does not contain geometry (faces)."
|
|
msgstr "Node enthält keine Geometrie (Flächen)."
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Faces contain no area!"
|
|
msgstr "Flächen enthalten keinen Bereich!"
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "No faces!"
|
|
msgstr "Keine Flächen!"
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate AABB"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter From Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter From Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Clear Emitter"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Positions:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Fill:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface"
|
|
msgstr "Oberfläche"
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Point Pos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve In Pos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Out Pos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr "Polygon 2D UV Editor"
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon->UV"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV->Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
|
msgid "Parse BBCode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_editor_plugin.cpp
|
|
msgid "Length:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Open Sample File(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load sample!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Add Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Rename Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Delete Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "16 Bits"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "8 Bits"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Stereo"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Mono"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Pitch"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Next script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Previous script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/project_export.cpp
|
|
msgid "File"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "New"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Prev"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Find.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Find Next"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Window"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Move Left"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Move Right"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Tutorials"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open https://godotengine.org at tutorials section."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Classes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the class hierarchy."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"Built-in scripts can only be edited when the scene they belong to is loaded"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Clone Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Next Breakpoint"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Previous Breakpoint"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Find Previous"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Replace.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Function.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Goto Line.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Lighting"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Scalar Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Toggle Rot Only"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Function"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Function"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Default Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change XForm Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Texture Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Cubemap Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Comment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add/Remove to Color Ramp"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add/Remove to Curve Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Modify Curve Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Input Name"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Connect Graph Nodes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Disconnect Graph Nodes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Remove Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Move Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Duplicate Graph Node(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Delete Shader Graph Node(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Error: Cyclic Connection Link"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Error: Missing Input Connections"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scaling to %s%%."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr "\"keying\" ist deaktiviert (Bild nicht hinzugefügt)."
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr "Animationsbild eingefügt."
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align with view"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Environment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Audio Listener"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "No scene selected to instance!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Instance at Cursor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Could not instance scene!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode (W)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode (E)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Mode (R)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal view"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Insert Animation Key"
|
|
msgstr "Bild einfügen"
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Selection With View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Local Coords"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Default Light"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Default sRGB"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Shadeless"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Default Light Normal:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Ambient Light Color:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr "Transformationstyp"
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation Loop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animations"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed (FPS):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animation Frames"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/style_box_editor_plugin.cpp
|
|
msgid "StyleBox Preview:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "<None>"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Separation:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Texture Region"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Texture Region Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Can't save theme to file:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Class Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Template"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Editor Template"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "CheckBox Radio1"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "CheckBox Radio2"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
|
|
msgid "Options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Have,Many,Several,Options!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 1"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 2"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 3"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Data Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Icon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Style"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Color"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find tile"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Mirror X"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Mirror Y"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Select"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 0 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 90 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 180 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 270 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Could not find tile:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Item name or ID:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Error"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Edit Script Options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Please export outside the project folder!"
|
|
msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Error exporting project!"
|
|
msgstr "Fehler beim Exportieren des Projekts!"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Error writing the project PCK!"
|
|
msgstr "Fehler beim Schreiben des Projekts PCK!"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "No exporter for platform '%s' yet."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Include"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Change Image Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Group name can't be empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Invalid character in group name!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Group name already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Add Image Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Delete Image Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Atlas Preview"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Project Export Settings"
|
|
msgstr "Projektexport Einstellungen"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Target"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export to Platform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export selected resources (including dependencies)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export all resources in the project."
|
|
msgstr "Exportiere alle Resources des Projekts."
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export all files in the project directory."
|
|
msgstr "Exportiere alle Dateien in das Projektverzeichnis."
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Resources to Export:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Action"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Convert text scenes to binary on export."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Images"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Keep Original"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress for Disk (Lossy, WebP)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress for RAM (BC/PVRTC/ETC)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Convert Images (*.png):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress for Disk (Lossy) Quality:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Shrink All Images:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress Formats:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Image Groups"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Groups:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress Disk"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress RAM"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Lossy Quality:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Atlas:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Shrink By:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Preview Atlas"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Image Filter:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Images:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Select None"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Samples"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Sample Conversion Mode: (.wav files):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Keep"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress (RAM - IMA-ADPCM)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Sampling Rate Limit (Hz):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Trim"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Trailing Silence:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Script Export Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Text"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compiled"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Script Encryption Key (256-bits as hex):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export PCK/Zip"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export Project PCK"
|
|
msgstr "Exportiere das Projekt PCK"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Project Export"
|
|
msgstr "Projekt exportieren"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export Preset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path, the path must exist!"
|
|
msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path, engine.cfg must not exist."
|
|
msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path, engine.cfg must exist."
|
|
msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr "Importierte Projekte"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Couldn't create engine.cfg in project path."
|
|
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Package Installed Successfully!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr "Existierendes Projekt importieren"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Path (Must Exist):"
|
|
msgstr "Projektpfad (muss existieren):"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr "Projektname:"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr "Neues Projekt erstellen"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Install"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "That's a BINGO!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Are you sure to run more than one project?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Remove project from the list? (Folder contents will not be modified)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid ""
|
|
"You are about the scan %s folders for existing Godot projects. Do you "
|
|
"confirm?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Manager"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project List"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Run"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Exit"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Key "
|
|
msgstr "Taste "
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Mouse Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Invalid action (anything goes but '/' or ':')."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Action '%s' already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "Control+"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "Press a Key.."
|
|
msgstr "Taste drücken.."
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 6"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 7"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 8"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 9"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joystick Axis Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joystick Button Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Toggle Persisting"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remove Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Remapped Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Resource Remap Add Remap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Project Settings (engine.cfg)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
|
|
msgid "Property:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Del"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Copy To Platform.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Device:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Localization"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Translations"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Translations:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Resources:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Locale"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Plugins"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Preset.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "File.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Dir.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "New Script"
|
|
msgstr "Script hinzufügen"
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Couldn't load image"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "On"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Properties:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Global"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Sections:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr ""
|
|
|
|
#: tools/editor/pvrtc_compress.cpp
|
|
msgid "Could not execute PVRTC tool:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/pvrtc_compress.cpp
|
|
msgid "Can't load back converted image using PVRTC tool:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Create New Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Open Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Save Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Resource Tools"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Make Local"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Current Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Main Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Ok"
|
|
msgstr "Okay"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr "Instanziere Szene(n)"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr "Das funktioniert nicht beim obersten Node. (tree root)"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr "Node(s) duplizieren"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)?"
|
|
msgstr "Node(s) löschen?"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr "Ohne eine Szene kann das nicht funktionieren."
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr "Das funktioniert nicht bei einer instanzierten Szene."
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As.."
|
|
msgstr "Neue Szene speichern als..."
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Makes Sense!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr "Node(s) entfernen"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr "Szene kann nicht gespeichert werden."
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Edit Groups"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Edit Connections"
|
|
msgstr "Connections editieren"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr "Node(s) löschen"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr "Typ ändern"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Attach Script"
|
|
msgstr "Script hinzufügen"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Clear Script"
|
|
msgstr "Script hinzufügen"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Delete (No Confirm)"
|
|
msgstr "Bitte bestätigen..."
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Add/Create a New Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script for the selected node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Clear a script for the selected node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"This item cannot be made visible because the parent is hidden. Unhide the "
|
|
"parent first."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Toggle Spatial Visible"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Toggle CanvasItem Visible"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Editable Children"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Discard Instancing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Clear!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Invalid parent class name"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Valid chars:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Invalid class name"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Valid name"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Class name is invalid!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Parent class name is invalid!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Invalid path!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Could not create script in filesystem."
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Error loading script from %s"
|
|
msgstr "Fehler beim Instanzieren der %s Szene"
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Path is empty"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Path is not local"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Invalid base path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Invalid extension"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Create new script"
|
|
msgstr "Neues Projekt erstellen"
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Load existing script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Class Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Built-In Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Attach Node Script"
|
|
msgstr "Script hinzufügen"
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Warning"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Error:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Source:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Function:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Child Process Connected"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Variable"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Errors:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace (if applicable):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Remote Inspector"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Live Scene Tree:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Remote Object Properties: "
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Video Mem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Usage"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Misc"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier Extents"
|
|
msgstr ""
|
|
|
|
#~ msgid "Insert Keys (Ins)"
|
|
#~ msgstr "Bilder (innerhalb) einfügen"
|