8a10bb7d0d
- Rename OpenGL to GLES3 in the source code per community feedback. - The renderer is still exposed as "OpenGL 3" to the user. - Hide renderer selection dropdown until OpenGL support is more mature. - The renderer can still be changed in the Project Settings or using the `--rendering-driver opengl` command line argument. - Remove commented out exporter code. - Remove some OpenGL/DisplayServer-related debugging prints.
7 lines
118 B
Python
7 lines
118 B
Python
#!/usr/bin/env python
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Import("env")
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env.add_source_files(env.drivers_sources, "*.cpp")
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SConscript("shaders/SCsub")
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