virtualx-engine/modules/mono/glue/GodotSharp
Paul Joannon 139a5df821
Cleanup C# projects, code quality & style
New rules:
- Do not silence CA1805 any more
- Limit where we silence CA1707, CA1711, CA1720
- Enforce severity=warning for IDE0040
- Enforce Allman style braces
- Enforce naming conventions (IDE1006 is still severity=suggestion)

Fixes:
- Fix REFL045, CS1572, CS1573
- Suppress CS0618 when generating `InvokeGodotClassMethod`
- Fix indent when generating GD_constants.cs
- Temporarily silence CS1734 in generated code
- Fix a lot of naming rule violations

Misc.:
- Remove ReSharper comments for RedundantNameQualifier
- Remove suppression attributes for RedundantNameQualifier
- Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
2024-02-27 20:11:24 +01:00
..
ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
GodotPlugins C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00
GodotSharp Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
GodotSharpEditor Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
.editorconfig Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
.gitignore Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotSharp.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00