virtualx-engine/misc/dist/ios_xcode
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00
..
godot_ios One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
godot_ios.xcodeproj SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-12-12 14:49:21 +01:00
libgodot.iphone.debug.xcframework Add separate simulator flag for iOS build, change main library to xcframework. 2021-06-02 01:09:03 +02:00
libgodot.iphone.release.xcframework Add separate simulator flag for iOS build, change main library to xcframework. 2021-06-02 01:09:03 +02:00
data.pck