1426cd3b3a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". Backported from #70885.
589 lines
19 KiB
C++
589 lines
19 KiB
C++
/**************************************************************************/
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/* webxr_interface_js.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifdef JAVASCRIPT_ENABLED
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#include "webxr_interface_js.h"
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#include "core/os/input.h"
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#include "core/os/os.h"
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#include "emscripten.h"
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#include "godot_webxr.h"
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#include "main/input_default.h"
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#include "servers/visual/visual_server_globals.h"
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#include <stdlib.h>
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void _emwebxr_on_session_supported(char *p_session_mode, int p_supported) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRInterface> interface = arvr_server->find_interface("WebXR");
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ERR_FAIL_COND(interface.is_null());
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String session_mode = String(p_session_mode);
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interface->emit_signal("session_supported", session_mode, p_supported ? true : false);
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}
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void _emwebxr_on_session_started(char *p_reference_space_type) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRInterface> interface = arvr_server->find_interface("WebXR");
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ERR_FAIL_COND(interface.is_null());
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String reference_space_type = String(p_reference_space_type);
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((WebXRInterfaceJS *)interface.ptr())->_set_reference_space_type(reference_space_type);
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interface->emit_signal("session_started");
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}
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void _emwebxr_on_session_ended() {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRInterface> interface = arvr_server->find_interface("WebXR");
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ERR_FAIL_COND(interface.is_null());
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interface->uninitialize();
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interface->emit_signal("session_ended");
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}
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void _emwebxr_on_session_failed(char *p_message) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRInterface> interface = arvr_server->find_interface("WebXR");
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ERR_FAIL_COND(interface.is_null());
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interface->uninitialize();
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String message = String(p_message);
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interface->emit_signal("session_failed", message);
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}
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void _emwebxr_on_controller_changed() {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRInterface> interface = arvr_server->find_interface("WebXR");
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ERR_FAIL_COND(interface.is_null());
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((WebXRInterfaceJS *)interface.ptr())->_on_controller_changed();
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}
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extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_input_event(int p_event_type, int p_input_source) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRInterface> interface = arvr_server->find_interface("WebXR");
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ERR_FAIL_COND(interface.is_null());
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((WebXRInterfaceJS *)interface.ptr())->_on_input_event(p_event_type, p_input_source);
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}
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extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_simple_event(char *p_signal_name) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRInterface> interface = arvr_server->find_interface("WebXR");
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ERR_FAIL_COND(interface.is_null());
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StringName signal_name = StringName(p_signal_name);
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interface->emit_signal(signal_name);
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}
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void WebXRInterfaceJS::is_session_supported(const String &p_session_mode) {
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godot_webxr_is_session_supported(p_session_mode.utf8().get_data(), &_emwebxr_on_session_supported);
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}
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void WebXRInterfaceJS::set_session_mode(String p_session_mode) {
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session_mode = p_session_mode;
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}
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String WebXRInterfaceJS::get_session_mode() const {
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return session_mode;
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}
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void WebXRInterfaceJS::set_required_features(String p_required_features) {
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required_features = p_required_features;
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}
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String WebXRInterfaceJS::get_required_features() const {
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return required_features;
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}
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void WebXRInterfaceJS::set_optional_features(String p_optional_features) {
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optional_features = p_optional_features;
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}
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String WebXRInterfaceJS::get_optional_features() const {
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return optional_features;
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}
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void WebXRInterfaceJS::set_requested_reference_space_types(String p_requested_reference_space_types) {
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requested_reference_space_types = p_requested_reference_space_types;
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}
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String WebXRInterfaceJS::get_requested_reference_space_types() const {
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return requested_reference_space_types;
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}
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void WebXRInterfaceJS::_set_reference_space_type(String p_reference_space_type) {
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reference_space_type = p_reference_space_type;
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}
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String WebXRInterfaceJS::get_reference_space_type() const {
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return reference_space_type;
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}
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Ref<ARVRPositionalTracker> WebXRInterfaceJS::get_controller(int p_controller_id) const {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, nullptr);
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return arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
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}
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WebXRInterface::TargetRayMode WebXRInterfaceJS::get_controller_target_ray_mode(int p_controller_id) const {
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ERR_FAIL_COND_V(p_controller_id <= 0, WebXRInterface::TARGET_RAY_MODE_UNKNOWN);
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, WebXRInterface::TARGET_RAY_MODE_UNKNOWN);
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return (WebXRInterface::TargetRayMode)godot_webxr_get_controller_target_ray_mode(p_controller_id - 1);
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}
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String WebXRInterfaceJS::get_visibility_state() const {
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char *c_str = godot_webxr_get_visibility_state();
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if (c_str) {
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String visibility_state = String(c_str);
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free(c_str);
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return visibility_state;
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}
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return String();
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}
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PoolVector3Array WebXRInterfaceJS::get_bounds_geometry() const {
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PoolVector3Array ret;
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int *js_bounds = godot_webxr_get_bounds_geometry();
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if (js_bounds) {
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ret.resize(js_bounds[0]);
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for (int i = 0; i < js_bounds[0]; i++) {
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float *js_vector3 = ((float *)js_bounds) + (i * 3) + 1;
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ret.set(i, Vector3(js_vector3[0], js_vector3[1], js_vector3[2]));
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}
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free(js_bounds);
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}
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return ret;
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}
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void WebXRInterfaceJS::set_xr_standard_mapping(bool p_xr_standard_mapping) {
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xr_standard_mapping = p_xr_standard_mapping;
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}
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bool WebXRInterfaceJS::get_xr_standard_mapping() const {
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return xr_standard_mapping;
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}
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StringName WebXRInterfaceJS::get_name() const {
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return "WebXR";
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};
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int WebXRInterfaceJS::get_capabilities() const {
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return ARVRInterface::ARVR_STEREO | ARVRInterface::ARVR_MONO;
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};
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bool WebXRInterfaceJS::is_stereo() {
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return godot_webxr_get_view_count() == 2;
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};
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bool WebXRInterfaceJS::is_initialized() const {
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return (initialized);
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};
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bool WebXRInterfaceJS::initialize() {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, false);
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if (!initialized) {
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if (!godot_webxr_is_supported()) {
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return false;
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}
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if (requested_reference_space_types.size() == 0) {
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return false;
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}
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// make this our primary interface
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arvr_server->set_primary_interface(this);
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// Clear state variables.
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memset(controllers_state, 0, sizeof controllers_state);
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memset(touching, 0, sizeof touching);
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// Clear render_targetsize to make sure it gets reset to the new size.
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// Clearing in uninitialize() doesn't work because a frame can still be
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// rendered after it's called, which will fill render_targetsize again.
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render_targetsize.width = 0;
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render_targetsize.height = 0;
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initialized = true;
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godot_webxr_initialize(
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session_mode.utf8().get_data(),
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required_features.utf8().get_data(),
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optional_features.utf8().get_data(),
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requested_reference_space_types.utf8().get_data(),
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&_emwebxr_on_session_started,
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&_emwebxr_on_session_ended,
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&_emwebxr_on_session_failed,
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&_emwebxr_on_controller_changed,
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&_emwebxr_on_input_event,
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&_emwebxr_on_simple_event);
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};
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return true;
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};
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void WebXRInterfaceJS::uninitialize() {
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if (initialized) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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if (arvr_server != NULL) {
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// no longer our primary interface
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arvr_server->clear_primary_interface_if(this);
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}
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godot_webxr_uninitialize();
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reference_space_type = "";
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initialized = false;
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};
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};
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Transform WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) {
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Transform transform;
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transform.basis.elements[0].x = p_js_matrix[0];
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transform.basis.elements[1].x = p_js_matrix[1];
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transform.basis.elements[2].x = p_js_matrix[2];
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transform.basis.elements[0].y = p_js_matrix[4];
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transform.basis.elements[1].y = p_js_matrix[5];
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transform.basis.elements[2].y = p_js_matrix[6];
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transform.basis.elements[0].z = p_js_matrix[8];
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transform.basis.elements[1].z = p_js_matrix[9];
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transform.basis.elements[2].z = p_js_matrix[10];
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transform.origin.x = p_js_matrix[12];
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transform.origin.y = p_js_matrix[13];
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transform.origin.z = p_js_matrix[14];
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return transform;
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}
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Size2 WebXRInterfaceJS::get_render_targetsize() {
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if (render_targetsize.width != 0 && render_targetsize.height != 0) {
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return render_targetsize;
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}
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int *js_size = godot_webxr_get_render_targetsize();
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if (!initialized || js_size == nullptr) {
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// As a temporary default (until WebXR is fully initialized), use half the window size.
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Size2 temp = OS::get_singleton()->get_window_size();
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temp.width /= 2.0;
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return temp;
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}
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render_targetsize.width = js_size[0];
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render_targetsize.height = js_size[1];
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free(js_size);
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return render_targetsize;
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};
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Transform WebXRInterfaceJS::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
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Transform transform_for_eye;
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, transform_for_eye);
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float *js_matrix = godot_webxr_get_transform_for_eye(p_eye);
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if (!initialized || js_matrix == nullptr) {
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transform_for_eye = p_cam_transform;
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return transform_for_eye;
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}
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transform_for_eye = _js_matrix_to_transform(js_matrix);
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free(js_matrix);
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return p_cam_transform * arvr_server->get_reference_frame() * transform_for_eye;
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};
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CameraMatrix WebXRInterfaceJS::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
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CameraMatrix eye;
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float *js_matrix = godot_webxr_get_projection_for_eye(p_eye);
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if (!initialized || js_matrix == nullptr) {
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return eye;
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}
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int k = 0;
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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eye.matrix[i][j] = js_matrix[k++];
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}
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}
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free(js_matrix);
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// Copied from godot_oculus_mobile's ovr_mobile_session.cpp
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eye.matrix[2][2] = -(p_z_far + p_z_near) / (p_z_far - p_z_near);
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eye.matrix[3][2] = -(2.0f * p_z_far * p_z_near) / (p_z_far - p_z_near);
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return eye;
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}
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void WebXRInterfaceJS::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
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if (!initialized) {
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return;
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}
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RID texture = VSG::storage->render_target_get_texture(p_render_target);
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uint32_t texture_id = VSG::storage->texture_get_texid(texture);
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godot_webxr_commit_for_eye(p_eye, texture_id);
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};
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void WebXRInterfaceJS::process() {
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if (initialized) {
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godot_webxr_sample_controller_data();
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int controller_count = godot_webxr_get_controller_count();
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if (controller_count == 0) {
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return;
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}
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for (int i = 0; i < controller_count; i++) {
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_update_tracker(i);
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}
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};
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};
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void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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Ref<ARVRPositionalTracker> tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id + 1);
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if (godot_webxr_is_controller_connected(p_controller_id)) {
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if (tracker.is_null()) {
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tracker.instance();
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tracker->set_type(ARVRServer::TRACKER_CONTROLLER);
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// Controller id's 0 and 1 are always the left and right hands.
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if (p_controller_id < 2) {
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tracker->set_name(p_controller_id == 0 ? "Left" : "Right");
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tracker->set_hand(p_controller_id == 0 ? ARVRPositionalTracker::TRACKER_LEFT_HAND : ARVRPositionalTracker::TRACKER_RIGHT_HAND);
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}
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// Use the ids we're giving to our "virtual" gamepads.
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tracker->set_joy_id(p_controller_id + 100);
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arvr_server->add_tracker(tracker);
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}
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InputDefault *input = (InputDefault *)Input::get_singleton();
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int joy_id = p_controller_id + 100;
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float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id);
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if (tracker_matrix) {
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Transform transform = _js_matrix_to_transform(tracker_matrix);
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tracker->set_position(transform.origin);
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tracker->set_orientation(transform.basis);
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free(tracker_matrix);
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}
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int *buttons = godot_webxr_get_controller_buttons(p_controller_id, xr_standard_mapping);
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if (buttons) {
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for (int i = 0; i < buttons[0]; i++) {
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input->joy_button(joy_id, i, *((float *)buttons + (i + 1)));
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}
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free(buttons);
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}
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int *axes = godot_webxr_get_controller_axes(p_controller_id, xr_standard_mapping);
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if (axes) {
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WebXRInterface::TargetRayMode target_ray_mode = (WebXRInterface::TargetRayMode)godot_webxr_get_controller_target_ray_mode(p_controller_id);
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if (target_ray_mode == WebXRInterface::TARGET_RAY_MODE_SCREEN) {
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int touch_index = _get_touch_index(p_controller_id);
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if (touch_index < 5 && touching[touch_index]) {
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Vector2 joy_vector = _get_joy_vector_from_axes(axes);
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Vector2 previous_joy_vector(input->get_joy_axis(joy_id, 0), input->get_joy_axis(joy_id, 1));
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if (!joy_vector.is_equal_approx(previous_joy_vector)) {
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Vector2 position = _get_screen_position_from_joy_vector(joy_vector);
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Vector2 previous_position = _get_screen_position_from_joy_vector(previous_joy_vector);
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Ref<InputEventScreenDrag> event;
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event.instance();
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event->set_index(touch_index);
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event->set_position(position);
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event->set_relative(position - previous_position);
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input->parse_input_event(event);
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}
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}
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}
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for (int i = 0; i < axes[0]; i++) {
|
|
float value = *((float *)axes + (i + 1));
|
|
input->joy_axis(joy_id, i, value);
|
|
}
|
|
|
|
free(axes);
|
|
}
|
|
} else if (tracker.is_valid()) {
|
|
arvr_server->remove_tracker(tracker);
|
|
}
|
|
}
|
|
|
|
void WebXRInterfaceJS::_on_controller_changed() {
|
|
// Register "virtual" gamepads with Godot for the ones we get from WebXR.
|
|
godot_webxr_sample_controller_data();
|
|
for (int i = 0; i < 2; i++) {
|
|
bool controller_connected = godot_webxr_is_controller_connected(i);
|
|
if (controllers_state[i] != controller_connected) {
|
|
Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", "");
|
|
controllers_state[i] = controller_connected;
|
|
}
|
|
}
|
|
}
|
|
|
|
void WebXRInterfaceJS::_on_input_event(int p_event_type, int p_input_source) {
|
|
if (p_event_type == WEBXR_INPUT_EVENT_SELECTSTART || p_event_type == WEBXR_INPUT_EVENT_SELECTEND) {
|
|
int target_ray_mode = godot_webxr_get_controller_target_ray_mode(p_input_source);
|
|
if (target_ray_mode == WebXRInterface::TARGET_RAY_MODE_SCREEN) {
|
|
int touch_index = _get_touch_index(p_input_source);
|
|
if (touch_index < 5) {
|
|
touching[touch_index] = (p_event_type == WEBXR_INPUT_EVENT_SELECTSTART);
|
|
}
|
|
|
|
int *axes = godot_webxr_get_controller_axes(p_input_source, false);
|
|
if (axes) {
|
|
Vector2 joy_vector = _get_joy_vector_from_axes(axes);
|
|
Vector2 position = _get_screen_position_from_joy_vector(joy_vector);
|
|
free(axes);
|
|
|
|
InputDefault *input = (InputDefault *)Input::get_singleton();
|
|
|
|
int joy_id = p_input_source + 100;
|
|
input->set_joy_axis(joy_id, 0, joy_vector.x);
|
|
input->set_joy_axis(joy_id, 1, joy_vector.y);
|
|
|
|
Ref<InputEventScreenTouch> event;
|
|
event.instance();
|
|
event->set_index(touch_index);
|
|
event->set_position(position);
|
|
event->set_pressed(p_event_type == WEBXR_INPUT_EVENT_SELECTSTART);
|
|
Input::get_singleton()->parse_input_event(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
int controller_id = p_input_source + 1;
|
|
switch (p_event_type) {
|
|
case WEBXR_INPUT_EVENT_SELECTSTART:
|
|
emit_signal("selectstart", controller_id);
|
|
break;
|
|
|
|
case WEBXR_INPUT_EVENT_SELECTEND:
|
|
emit_signal("selectend", controller_id);
|
|
break;
|
|
|
|
case WEBXR_INPUT_EVENT_SELECT:
|
|
emit_signal("select", controller_id);
|
|
break;
|
|
|
|
case WEBXR_INPUT_EVENT_SQUEEZESTART:
|
|
emit_signal("squeezestart", controller_id);
|
|
break;
|
|
|
|
case WEBXR_INPUT_EVENT_SQUEEZEEND:
|
|
emit_signal("squeezeend", controller_id);
|
|
break;
|
|
|
|
case WEBXR_INPUT_EVENT_SQUEEZE:
|
|
emit_signal("squeeze", controller_id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
int WebXRInterfaceJS::_get_touch_index(int p_input_source) {
|
|
int index = 0;
|
|
for (int i = 0; i < p_input_source; i++) {
|
|
if (godot_webxr_get_controller_target_ray_mode(i) == WebXRInterface::TARGET_RAY_MODE_SCREEN) {
|
|
index++;
|
|
}
|
|
}
|
|
return index;
|
|
}
|
|
|
|
Vector2 WebXRInterfaceJS::_get_joy_vector_from_axes(int *p_axes) {
|
|
float x_axis = 0.0;
|
|
float y_axis = 0.0;
|
|
|
|
if (p_axes[0] >= 2) {
|
|
x_axis = *((float *)p_axes + 1);
|
|
y_axis = *((float *)p_axes + 2);
|
|
}
|
|
|
|
return Vector2(x_axis, y_axis);
|
|
}
|
|
|
|
Vector2 WebXRInterfaceJS::_get_screen_position_from_joy_vector(const Vector2 &p_joy_vector) {
|
|
Vector2 position_percentage((p_joy_vector.x + 1.0f) / 2.0f, ((p_joy_vector.y) + 1.0f) / 2.0f);
|
|
Vector2 position = get_render_targetsize() * position_percentage;
|
|
|
|
return position;
|
|
}
|
|
|
|
void WebXRInterfaceJS::notification(int p_what) {
|
|
// Nothing to do here.
|
|
}
|
|
|
|
WebXRInterfaceJS::WebXRInterfaceJS() {
|
|
initialized = false;
|
|
xr_standard_mapping = false;
|
|
session_mode = "inline";
|
|
requested_reference_space_types = "local";
|
|
};
|
|
|
|
WebXRInterfaceJS::~WebXRInterfaceJS() {
|
|
// and make sure we cleanup if we haven't already
|
|
if (initialized) {
|
|
uninitialize();
|
|
};
|
|
};
|
|
|
|
#endif // JAVASCRIPT_ENABLED
|