virtualx-engine/scene/3d/collision_shape.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

213 lines
7.3 KiB
C++

/**************************************************************************/
/* collision_shape.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "collision_shape.h"
#include "core/math/quick_hull.h"
#include "mesh_instance.h"
#include "physics_body.h"
#include "scene/resources/box_shape.h"
#include "scene/resources/capsule_shape.h"
#include "scene/resources/concave_polygon_shape.h"
#include "scene/resources/convex_polygon_shape.h"
#include "scene/resources/plane_shape.h"
#include "scene/resources/ray_shape.h"
#include "scene/resources/sphere_shape.h"
#include "servers/visual_server.h"
void CollisionShape::make_convex_from_brothers() {
Node *p = get_parent();
if (!p) {
return;
}
for (int i = 0; i < p->get_child_count(); i++) {
Node *n = p->get_child(i);
MeshInstance *mi = Object::cast_to<MeshInstance>(n);
if (mi) {
Ref<Mesh> m = mi->get_mesh();
if (m.is_valid()) {
Ref<Shape> s = m->create_convex_shape();
set_shape(s);
}
}
}
}
void CollisionShape::_update_in_shape_owner(bool p_xform_only) {
parent->shape_owner_set_transform(owner_id, get_transform());
if (p_xform_only) {
return;
}
parent->shape_owner_set_disabled(owner_id, disabled);
}
void CollisionShape::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PARENTED: {
parent = Object::cast_to<CollisionObject>(get_parent());
if (parent) {
owner_id = parent->create_shape_owner(this);
if (shape.is_valid()) {
parent->shape_owner_add_shape(owner_id, shape);
}
_update_in_shape_owner();
}
} break;
case NOTIFICATION_ENTER_TREE: {
if (parent) {
_update_in_shape_owner();
}
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (parent) {
_update_in_shape_owner(true);
}
} break;
case NOTIFICATION_UNPARENTED: {
if (parent) {
parent->remove_shape_owner(owner_id);
}
owner_id = 0;
parent = nullptr;
} break;
}
}
void CollisionShape::resource_changed(RES res) {
update_gizmo();
}
String CollisionShape::get_configuration_warning() const {
String warning = Spatial::get_configuration_warning();
if (!Object::cast_to<CollisionObject>(get_parent())) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("CollisionShape only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape.");
}
if (!shape.is_valid()) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("A shape must be provided for CollisionShape to function. Please create a shape resource for it.");
} else {
if (shape->is_class("PlaneShape")) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("Plane shapes don't work well and will be removed in future versions. Please don't use them.");
}
if (Object::cast_to<RigidBody>(get_parent()) &&
Object::cast_to<ConcavePolygonShape>(*shape) &&
Object::cast_to<RigidBody>(get_parent())->get_mode() != RigidBody::MODE_STATIC) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("ConcavePolygonShape doesn't support RigidBody in another mode than static.");
}
}
return warning;
}
void CollisionShape::_bind_methods() {
//not sure if this should do anything
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed);
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape::set_shape);
ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape::is_disabled);
ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
ClassDB::set_method_flags("CollisionShape", "make_convex_from_brothers", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
}
void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
if (p_shape == shape) {
return;
}
if (!shape.is_null()) {
shape->unregister_owner(this);
}
shape = p_shape;
if (!shape.is_null()) {
shape->register_owner(this);
}
update_gizmo();
if (parent) {
parent->shape_owner_clear_shapes(owner_id);
if (shape.is_valid()) {
parent->shape_owner_add_shape(owner_id, shape);
}
}
if (is_inside_tree() && parent) {
// If this is a heightfield shape our center may have changed
_update_in_shape_owner(true);
}
update_configuration_warning();
}
Ref<Shape> CollisionShape::get_shape() const {
return shape;
}
void CollisionShape::set_disabled(bool p_disabled) {
disabled = p_disabled;
update_gizmo();
if (parent) {
parent->shape_owner_set_disabled(owner_id, p_disabled);
}
}
bool CollisionShape::is_disabled() const {
return disabled;
}
CollisionShape::CollisionShape() {
//indicator = RID_PRIME(VisualServer::get_singleton()->mesh_create());
disabled = false;
parent = nullptr;
owner_id = 0;
set_notify_local_transform(true);
}
CollisionShape::~CollisionShape() {
if (!shape.is_null()) {
shape->unregister_owner(this);
}
//VisualServer::get_singleton()->free(indicator);
}