..
audio
Merge pull request #52237 from ellenhp/polyphony
2021-09-07 17:38:51 -03:00
camera
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
2021-08-13 12:32:01 +03:00
physics_2d
Use range iterators for Map
2021-09-30 15:09:12 -06:00
physics_3d
Remove scene code in physics servers
2021-10-01 08:42:47 -07:00
rendering
Merge pull request #53208 from timothyqiu/headless-crash
2021-10-01 11:29:19 +02:00
text
Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
2021-10-03 00:22:10 +03:00
xr
Fix access to render target texture for XR interfaces
2021-09-28 19:46:50 +10:00
audio_server.cpp
[HTML5] Use browser mix rate by default on the Web.
2021-09-15 11:56:21 +02:00
audio_server.h
Add polyphony to Audio Stream Player nodes
2021-09-07 09:44:39 -07:00
camera_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
camera_server.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
display_server.cpp
Allow for mapping keycodes to current layout
2021-09-21 00:03:02 +02:00
display_server.h
Allow for mapping keycodes to current layout
2021-09-21 00:03:02 +02:00
display_server_headless.h
Move alert
function from DisplayServer
to OS
.
2021-07-22 21:50:35 +03:00
navigation_server_2d.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
navigation_server_2d.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
physics_server_2d.cpp
Remove shape metadata from 2D physics server
2021-09-30 10:45:36 -07:00
physics_server_2d.h
Remove shape metadata from 2D physics server
2021-09-30 10:45:36 -07:00
physics_server_3d.cpp
Merge pull request #52754 from nekomatata/dynamic-body-modes
2021-09-28 17:11:17 -07:00
physics_server_3d.h
Remove scene code in physics servers
2021-10-01 08:42:47 -07:00
register_server_types.cpp
Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
2021-10-03 00:22:10 +03:00
register_server_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rendering_server.cpp
GLTF for game templates.
2021-10-03 12:37:52 -07:00
rendering_server.h
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00
SCsub
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
2021-10-01 15:13:29 +03:00
server_wrap_mt_common.h
Make Servers truly Thread Safe
2021-02-10 13:21:46 -03:00
text_server.cpp
Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
2021-10-03 00:22:10 +03:00
text_server.h
Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
2021-10-03 00:22:10 +03:00
xr_server.cpp
Change to using doubles in XR classes
2021-09-21 22:46:31 +10:00
xr_server.h
Change to using doubles in XR classes
2021-09-21 22:46:31 +10:00