1489b814aa
It seems 30.0.1 had issues with compatibility with JDK 8 and 11,
which appear to be solved in 30.0.3 as per godotengine/godot-docs#4796.
(cherry picked from commit
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assets | ||
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src/com/godot/game | ||
AndroidManifest.xml | ||
build.gradle | ||
config.gradle | ||
settings.gradle |