virtualx-engine/scene
2021-06-01 12:53:31 +02:00
..
2d Tweak Camera2D editor line colors for better visibility 2021-06-01 12:53:30 +02:00
3d Check cache_parent_physical_bone when rebuilding parent cache 2021-06-01 12:53:31 +02:00
animation SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK nodes are used 2021-05-24 11:30:16 -04:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Merge pull request #44657 from timothyqiu/inspect-dynamic-3.2 2021-05-14 10:23:27 +02:00
gui Make GraphNode handle children with EXPAND flag 2021-06-01 12:52:18 +02:00
main Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resources Merge pull request #48533 from mortarroad/3.x-convex-hull-ported 2021-05-22 23:23:15 +02:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00