14c057eab6
Add `WARN_ON_UNDEFINED_SYMBOLS=0` for the main module (which defines `godot_js_main` as extern coming from the "side" module, i.e. the main Godot binary). |
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android | ||
iphone | ||
javascript | ||
linuxbsd | ||
osx | ||
server | ||
uwp | ||
windows | ||
register_platform_apis.h | ||
SCsub |