virtualx-engine/servers/rendering/renderer_rd/effects
2024-09-25 09:34:35 -05:00
..
bokeh_dof.cpp
bokeh_dof.h
copy_effects.cpp Use a full screen triangle for mipmap calculations in mobile renderer 2024-05-02 13:17:09 -07:00
copy_effects.h
debug_effects.cpp Rewrite reprojection for FSR2 to work correctly with Reverse-Z. 2024-05-10 11:57:27 -03:00
debug_effects.h
fsr.cpp
fsr.h
fsr2.cpp Fix double free in FSR2 destructor 2024-08-16 22:44:57 -07:00
fsr2.h
luminance.cpp
luminance.h
resolve.cpp
resolve.h
roughness_limiter.cpp
roughness_limiter.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
sort_effects.cpp
sort_effects.h
ss_effects.cpp
ss_effects.h
taa.cpp
taa.h
tone_mapper.cpp
tone_mapper.h
vrs.cpp Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
vrs.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00