2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
24 lines
757 B
XML
24 lines
757 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptSwitch" inherits="VisualScriptNode" version="3.2">
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<brief_description>
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Branches program flow based on a given input's value.
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</brief_description>
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<description>
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Branches the flow based on an input's value. Use [b]Case Count[/b] in the Inspector to set the number of branches and each comparison's optional type.
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[b]Input Ports:[/b]
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- Sequence: [code]'input' is[/code]
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- Data (variant): [code]=[/code]
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- Data (variant): [code]=[/code] (optional)
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- Data (variant): [code]input[/code]
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[b]Output Ports:[/b]
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- Sequence
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- Sequence (optional)
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- Sequence: [code]done[/code]
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<constants>
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</constants>
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</class>
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