9ce57050a5
This includes collision (2D SDF, Box, Sphere, Heightmap), attraction (Box, Sphere), and all sorting modes. This does not include 3D SDF collisions, trails, or manual emission. |
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.. | ||
canvas.glsl | ||
canvas_occlusion.glsl | ||
canvas_sdf.glsl | ||
canvas_uniforms_inc.glsl | ||
copy.glsl | ||
cube_to_dp.glsl | ||
cubemap_filter.glsl | ||
effect_blur.glsl | ||
lens_distorted.glsl | ||
particles.glsl | ||
particles_copy.glsl | ||
scene.glsl | ||
SCsub | ||
sky.glsl | ||
stdlib_inc.glsl | ||
tonemap.glsl | ||
tonemap_inc.glsl |